the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.level.h"
3#include "net.minecraft.world.phys.h"
4#include "net.minecraft.world.entity.player.h"
5#include "net.minecraft.world.food.h"
6#include "net.minecraft.world.item.h"
7#include "net.minecraft.world.h"
8#include "net.minecraft.h"
9#include "CakeTile.h"
10
11
12CakeTile::CakeTile(int id) : Tile(id, Material::cake,isSolidRender())
13{
14 setTicking(true);
15
16 iconTop = NULL;
17 iconBottom = NULL;
18 iconInner = NULL;
19}
20
21void CakeTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
22{
23 int d = level->getData(x, y, z);
24 float r = 1 / 16.0f;
25 float r2 = (1 + d * 2) / 16.0f;
26 float h = 8 / 16.0f;
27 this->setShape(r2, 0, r, 1 - r, h, 1 - r);
28}
29
30void CakeTile::updateDefaultShape()
31{
32 float r = 1 / 16.0f;
33 float h = 8 / 16.0f;
34 this->setShape(r, 0, r, 1 - r, h, 1 - r);
35}
36
37AABB *CakeTile::getAABB(Level *level, int x, int y, int z)
38{
39 int d = level->getData(x, y, z);
40 float r = 1 / 16.0f;
41 float r2 = (1 + d * 2) / 16.0f;
42 float h = 8 / 16.0f;
43 return AABB::newTemp(x + r2, y, z + r, x + 1 - r, y + h - r, z + 1 - r);
44}
45
46AABB *CakeTile::getTileAABB(Level *level, int x, int y, int z)
47{
48 int d = level->getData(x, y, z);
49 float r = 1 / 16.0f;
50 float r2 = (1 + d * 2) / 16.0f;
51 float h = 8 / 16.0f;
52 return AABB::newTemp(x + r2, y, z + r, x + 1 - r, y + h, z + 1 - r);
53}
54
55Icon *CakeTile::getTexture(int face, int data)
56{
57 if (face == Facing::UP) return iconTop;
58 if (face == Facing::DOWN) return iconBottom;
59 if (data > 0 && face == Facing::WEST) return iconInner;
60 return icon;
61}
62
63void CakeTile::registerIcons(IconRegister *iconRegister)
64{
65 icon = iconRegister->registerIcon(L"cake_side");
66 iconInner = iconRegister->registerIcon(L"cake_inner");
67 iconTop = iconRegister->registerIcon(L"cake_top");
68 iconBottom = iconRegister->registerIcon(L"cake_bottom");
69}
70
71bool CakeTile::isCubeShaped()
72{
73 return false;
74}
75
76bool CakeTile::isSolidRender(bool isServerLevel)
77{
78 return false;
79}
80
81// 4J-PB - Adding a TestUse for tooltip display
82bool CakeTile::TestUse()
83{
84 return true;
85}
86
87bool CakeTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
88{
89 if( soundOnly ) return false;
90 eat(level, x, y, z, player);
91 return true;
92}
93
94void CakeTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player)
95{
96 eat(level, x, y, z, player);
97}
98
99void CakeTile::eat(Level *level, int x, int y, int z, shared_ptr<Player> player)
100{
101 if (player->canEat(false))
102 {
103 player->getFoodData()->eat(2, FoodConstants::FOOD_SATURATION_POOR);
104
105 int d = level->getData(x, y, z) + 1;
106 if (d >= 6)
107 {
108 level->removeTile(x, y, z);
109 }
110 else
111 {
112 level->setData(x, y, z, d, Tile::UPDATE_CLIENTS);
113 }
114 }
115}
116
117bool CakeTile::mayPlace(Level *level, int x, int y, int z)
118{
119 if (!Tile::mayPlace(level, x, y, z)) return false;
120
121 return canSurvive(level, x, y, z);
122}
123
124void CakeTile::neighborChanged(Level *level, int x, int y, int z, int type)
125{
126 if (!canSurvive(level, x, y, z))
127 {
128 level->removeTile(x, y, z);
129 }
130}
131
132bool CakeTile::canSurvive(Level *level, int x, int y, int z)
133{
134 return level->getMaterial(x, y - 1, z)->isSolid();
135}
136
137int CakeTile::getResourceCount(Random *random)
138{
139 return 0;
140}
141
142int CakeTile::getResource(int data, Random *random, int playerBonusLevel)
143{
144 return 0;
145}
146
147int CakeTile::cloneTileId(Level *level, int x, int y, int z)
148{
149 return Item::cake_Id;
150}