the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1
2
3#include "stdafx.h"
4
5
6
7TLSStoragePS3* TLSStoragePS3::m_pInstance = NULL;
8
9BOOL TLSStoragePS3::m_activeList[sc_maxSlots];
10__thread LPVOID TLSStoragePS3::m_values[sc_maxSlots];
11
12
13
14TLSStoragePS3::TLSStoragePS3()
15{
16 for(int i=0;i<sc_maxSlots; i++)
17 {
18 m_activeList[i] = false;
19 m_values[i] = NULL;
20 }
21}
22
23TLSStoragePS3* TLSStoragePS3::Instance()
24{
25 if ( m_pInstance == 0 ) // Is this the first time?
26 {
27 m_pInstance = new TLSStoragePS3; // Create the singleton instance.
28 }
29 return m_pInstance;
30}
31
32
33int TLSStoragePS3::Alloc()
34{
35 for(int i=0; i<sc_maxSlots; i++)
36 {
37 if(m_activeList[i] == false)
38 {
39 m_activeList[i] = true;
40 m_values[i] = NULL;
41 return i;
42 }
43 }
44 assert(0); // we've ran out of slots
45 return -1;
46}
47
48BOOL TLSStoragePS3::Free( DWORD _index )
49{
50 if(m_activeList[_index] == false)
51 return false; // not been allocated
52
53 m_activeList[_index] = false;
54 m_values[_index] = NULL;
55 return true;
56}
57
58BOOL TLSStoragePS3::SetValue( DWORD _index, LPVOID _val )
59{
60 if(m_activeList[_index] == false)
61 return false;
62 m_values[_index] = _val;
63 return true;
64}
65
66LPVOID TLSStoragePS3::GetValue( DWORD _index )
67{
68 if(m_activeList[_index] == false)
69 return NULL;
70 return m_values[_index];
71}
72