the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "GiantMobRenderer.h" 3 4ResourceLocation GiantMobRenderer::ZOMBIE_LOCATION = ResourceLocation(TN_ITEM_ARROWS); 5 6GiantMobRenderer::GiantMobRenderer(Model *model, float shadow, float _scale) : MobRenderer(model, shadow *_scale) 7{ 8 this->_scale = _scale; 9} 10 11void GiantMobRenderer::scale(shared_ptr<LivingEntity> mob, float a) 12{ 13 glScalef(_scale, _scale, _scale); 14} 15 16ResourceLocation *GiantMobRenderer::getTextureLocation(shared_ptr<Entity> mob) 17{ 18 return &ZOMBIE_LOCATION; 19}