the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "GiantMobRenderer.h"
3
4ResourceLocation GiantMobRenderer::ZOMBIE_LOCATION = ResourceLocation(TN_ITEM_ARROWS);
5
6GiantMobRenderer::GiantMobRenderer(Model *model, float shadow, float _scale) : MobRenderer(model, shadow *_scale)
7{
8 this->_scale = _scale;
9}
10
11void GiantMobRenderer::scale(shared_ptr<LivingEntity> mob, float a)
12{
13 glScalef(_scale, _scale, _scale);
14}
15
16ResourceLocation *GiantMobRenderer::getTextureLocation(shared_ptr<Entity> mob)
17{
18 return &ZOMBIE_LOCATION;
19}