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Rich, web-friendly editor UI framework for SolidJS + TypeScript
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Bugs #
Working bug log for @dolphinspired/solid-stage, filed as we hit them in real consumers
(osrs-engine-study is the first — it exercises the library in ways the playground
doesn't: real WebGL canvas under the dock model, store-backed fields mounting
mid-update, etc.).
One bug per file. Name: kebab-case-symptom.md. Write enough that a cold reader
(future you, or an agent) can pick it up and solve it without re-deriving context.
Suggested shape #
- Title — one-line symptom (the
# H1). - Status —
open/investigating/fixed (consumer workaround)/fixed/wontfix. Note if a consumer already worked around it. - Severity — crash / wrong behaviour / cosmetic, and whether it's degraded vs hard-fail.
- Component — the
packages/solid-stage/src/...file(s) involved. - Found by / Affects — which consumer + which version.
- Symptom — what the user sees (paste the error/stack).
- Reproduction — minimal shape or steps; note the environment that matters (real canvas? store-backed? headless?).
- What's ruled out — eliminations save the next person time.
- Root cause — confirmed, or hypotheses ranked.
- Suggested fix — in the library; plus any consumer workaround.
- Repro harness / diagnostic — a script, or a console snippet + decision tree.
When fixed, flip Status to fixed, link the commit/PR, and keep the file (it's the
regression-test rationale). Move to an archive/ subdir only if this list gets noisy.