Rich, web-friendly editor UI framework for SolidJS + TypeScript
solid-stage bugs README.md
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Bugs #

Working bug log for @dolphinspired/solid-stage, filed as we hit them in real consumers (osrs-engine-study is the first — it exercises the library in ways the playground doesn't: real WebGL canvas under the dock model, store-backed fields mounting mid-update, etc.).

One bug per file. Name: kebab-case-symptom.md. Write enough that a cold reader (future you, or an agent) can pick it up and solve it without re-deriving context.

Suggested shape #

  • Title — one-line symptom (the # H1).
  • Status — open / investigating / fixed (consumer workaround) / fixed / wontfix. Note if a consumer already worked around it.
  • Severity — crash / wrong behaviour / cosmetic, and whether it's degraded vs hard-fail.
  • Component — the packages/solid-stage/src/... file(s) involved.
  • Found by / Affects — which consumer + which version.
  • Symptom — what the user sees (paste the error/stack).
  • Reproduction — minimal shape or steps; note the environment that matters (real canvas? store-backed? headless?).
  • What's ruled out — eliminations save the next person time.
  • Root cause — confirmed, or hypotheses ranked.
  • Suggested fix — in the library; plus any consumer workaround.
  • Repro harness / diagnostic — a script, or a console snippet + decision tree.

When fixed, flip Status to fixed, link the commit/PR, and keep the file (it's the regression-test rationale). Move to an archive/ subdir only if this list gets noisy.