#include "./addon_data.h" #include "./conversions.h" #include "./language.h" #include "./lookaheaditerator.h" #include "./node.h" #include "./parser.h" #include "./query.h" #include "./tree.h" #include "./tree_cursor.h" #include using namespace Napi; namespace node_tree_sitter { Napi::Object InitAll(Napi::Env env, Napi::Object exports) { auto* data = new AddonData(env); env.SetInstanceData(data); InitConversions(env, exports); node_methods::Init(env, exports); language_methods::Init(env, exports); LookaheadIterator::Init(env, exports); Parser::Init(env, exports); Query::Init(env, exports); Tree::Init(env, exports); TreeCursor::Init(env, exports); return exports; } NODE_API_MODULE(tree_sitter_runtime_binding, InitAll) } // namespace node_tree_sitter