client portion of my mayan game
1; Engine configuration file.
2; It's best edited using the editor UI and not directly,
3; since the parameters that go here are not all obvious.
4;
5; Format:
6; [section] ; section goes between []
7; param=value ; assign values to parameters
8
9config_version=5
10
11[application]
12
13config/name="TimeBurden"
14config/features=PackedStringArray("4.4", "Forward Plus")
15config/icon="res://icon.svg"
16
17[dotnet]
18
19project/assembly_name="TimeBurden"
20
21[editor]
22
23version_control/plugin_name="GitPlugin"
24version_control/autoload_on_startup=true