package net.lerariemann.infinity.util; import net.lerariemann.infinity.util.screen.F4Screen; import net.minecraft.client.Minecraft; import net.minecraft.client.player.LocalPlayer; import net.minecraft.world.entity.player.Player; /** Mod methods that should only be loaded on the client (trying to load these on the server crashes it, don't do that). * @see InfinityMethods */ public interface ClientMethods { static void setF4Screen(Player player) { if (player instanceof LocalPlayer clientPlayer) { Minecraft.getInstance().setScreen(F4Screen.of(clientPlayer)); } } }