package net.lerariemann.infinity.access; //? if >1.21.2 { import net.lerariemann.infinity.iridescence.IridescentUniform; //?} import net.minecraft.resources.ResourceLocation; public interface GameRendererAccess { //? if >1.21.2 { IridescentUniform infinity$getIridescentUniform(); //?} else { /*void infinity$loadPP(ResourceLocation id); *///?} }