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docs
3 folders
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14 files
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claude/perf-docs
@permadeath.com
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feat(scoring): distance_to_objective, the one distance a caller names
·
2mo ago
a90fabbe
features
feat(scoring): distance_to_objective, the one distance a caller names
2mo ago
labels
refactor(features): one palette, read by both figure generators
2mo ago
tactics
feat(tactics): measure advance on two corpora, and replace the destroyed one
2mo ago
CLUSTERS.txt
fix(protocol)!: read damage from the resolver, not from Alpha Strike
2mo ago
EXPERIMENTS.md
feat(hierarchy): incoming damage, optionality, scored deployment, and the firing superset
2mo ago
FEATURES.md
feat(scoring): distance_to_objective, the one distance a caller names
2mo ago
figures.css
refactor(features): one palette, read by both figure generators
2mo ago
FORMATIONS.md
feat(tactics): advance is a tactic a force can be ordered onto
2mo ago
HIERARCHY.md
feat(tactics): a force scores with the tactic it is on
2mo ago
LABELS.md
docs(training): LABELS.md, every label over one worked match
2mo ago
PERFORMANCE.md
docs(los): the cache outlives the thing that invalidates it
2mo ago
PLAYING.md
feat(candidates): the sweep generates every reachable stand, and the wire carries what it needs
2mo ago
PRINCESS.md
docs(training): write down what cloning Princess inherits
2mo ago
PROTOCOL.md
docs(candidates): say what a hex kind is and what a mover pays
2mo ago
SITUATION.md
feat(tactics): the situational basis a tactic is chosen on
2mo ago
TACTICS.md
feat(scoring): distance_to_objective, the one distance a caller names
2mo ago
UPSTREAM.md
feat(tactics): a weapon's family on the wire, and five formations undeclined
2mo ago