package org.bukkit.event.player; import org.bukkit.entity.Player; import org.bukkit.inventory.Inventory; /** * Represents a player related inventory event */ public class PlayerInventoryEvent extends PlayerEvent { protected Inventory inventory; public PlayerInventoryEvent(final Player player, final Inventory inventory) { super(Type.PLAYER_INVENTORY, player); this.inventory = inventory; } /** * Gets the Inventory involved in this event * * @return Inventory */ public Inventory getInventory() { return inventory; } }