package net.minecraft.server; import java.util.Random; public class WorldGenLakes extends WorldGenerator { private int a; public WorldGenLakes(int i) { this.a = i; } public boolean a(World world, Random random, int i, int j, int k) { i -= 8; for (k -= 8; j > 0 && world.isEmpty(i, j, k); --j) { ; } j -= 4; boolean[] aboolean = new boolean[2048]; int l = random.nextInt(4) + 4; int i1; for (i1 = 0; i1 < l; ++i1) { double d0 = random.nextDouble() * 6.0D + 3.0D; double d1 = random.nextDouble() * 4.0D + 2.0D; double d2 = random.nextDouble() * 6.0D + 3.0D; double d3 = random.nextDouble() * (16.0D - d0 - 2.0D) + 1.0D + d0 / 2.0D; double d4 = random.nextDouble() * (8.0D - d1 - 4.0D) + 2.0D + d1 / 2.0D; double d5 = random.nextDouble() * (16.0D - d2 - 2.0D) + 1.0D + d2 / 2.0D; for (int j1 = 1; j1 < 15; ++j1) { for (int k1 = 1; k1 < 15; ++k1) { for (int l1 = 1; l1 < 7; ++l1) { double d6 = ((double) j1 - d3) / (d0 / 2.0D); double d7 = ((double) l1 - d4) / (d1 / 2.0D); double d8 = ((double) k1 - d5) / (d2 / 2.0D); double d9 = d6 * d6 + d7 * d7 + d8 * d8; if (d9 < 1.0D) { aboolean[(j1 * 16 + k1) * 8 + l1] = true; } } } } } boolean flag; int i2; int j2; for (i1 = 0; i1 < 16; ++i1) { for (i2 = 0; i2 < 16; ++i2) { for (j2 = 0; j2 < 8; ++j2) { flag = !aboolean[(i1 * 16 + i2) * 8 + j2] && (i1 < 15 && aboolean[((i1 + 1) * 16 + i2) * 8 + j2] || i1 > 0 && aboolean[((i1 - 1) * 16 + i2) * 8 + j2] || i2 < 15 && aboolean[(i1 * 16 + i2 + 1) * 8 + j2] || i2 > 0 && aboolean[(i1 * 16 + (i2 - 1)) * 8 + j2] || j2 < 7 && aboolean[(i1 * 16 + i2) * 8 + j2 + 1] || j2 > 0 && aboolean[(i1 * 16 + i2) * 8 + (j2 - 1)]); if (flag) { Material material = world.getMaterial(i + i1, j + j2, k + i2); if (j2 >= 4 && material.isLiquid()) { return false; } if (j2 < 4 && !material.isBuildable() && world.getTypeId(i + i1, j + j2, k + i2) != this.a) { return false; } } } } } for (i1 = 0; i1 < 16; ++i1) { for (i2 = 0; i2 < 16; ++i2) { for (j2 = 0; j2 < 8; ++j2) { if (aboolean[(i1 * 16 + i2) * 8 + j2]) { world.setRawTypeId(i + i1, j + j2, k + i2, j2 >= 4 ? 0 : this.a); } } } } for (i1 = 0; i1 < 16; ++i1) { for (i2 = 0; i2 < 16; ++i2) { for (j2 = 4; j2 < 8; ++j2) { if (aboolean[(i1 * 16 + i2) * 8 + j2] && world.getTypeId(i + i1, j + j2 - 1, k + i2) == Block.DIRT.id && world.a(EnumSkyBlock.SKY, i + i1, j + j2, k + i2) > 0) { world.setRawTypeId(i + i1, j + j2 - 1, k + i2, Block.GRASS.id); } } } } if (Block.byId[this.a].material == Material.LAVA) { for (i1 = 0; i1 < 16; ++i1) { for (i2 = 0; i2 < 16; ++i2) { for (j2 = 0; j2 < 8; ++j2) { flag = !aboolean[(i1 * 16 + i2) * 8 + j2] && (i1 < 15 && aboolean[((i1 + 1) * 16 + i2) * 8 + j2] || i1 > 0 && aboolean[((i1 - 1) * 16 + i2) * 8 + j2] || i2 < 15 && aboolean[(i1 * 16 + i2 + 1) * 8 + j2] || i2 > 0 && aboolean[(i1 * 16 + (i2 - 1)) * 8 + j2] || j2 < 7 && aboolean[(i1 * 16 + i2) * 8 + j2 + 1] || j2 > 0 && aboolean[(i1 * 16 + i2) * 8 + (j2 - 1)]); if (flag && (j2 < 4 || random.nextInt(2) != 0) && world.getMaterial(i + i1, j + j2, k + i2).isBuildable()) { world.setRawTypeId(i + i1, j + j2, k + i2, Block.STONE.id); } } } } } return true; } }