package net.minecraft.server; import java.util.Random; public class WorldGenCactus extends WorldGenerator { public WorldGenCactus() { } public boolean a(World world, Random random, int i, int j, int k) { for (int l = 0; l < 10; ++l) { int i1 = i + random.nextInt(8) - random.nextInt(8); int j1 = j + random.nextInt(4) - random.nextInt(4); int k1 = k + random.nextInt(8) - random.nextInt(8); if (world.isEmpty(i1, j1, k1)) { int l1 = 1 + random.nextInt(random.nextInt(3) + 1); for (int i2 = 0; i2 < l1; ++i2) { if (Block.CACTUS.f(world, i1, j1 + i2, k1)) { world.setRawTypeId(i1, j1 + i2, k1, Block.CACTUS.id); } } } } return true; } }