package net.minecraft.server; import java.util.Arrays; public class WorldChunkManagerHell extends WorldChunkManager { private BiomeBase e; private double f; private double g; public WorldChunkManagerHell(BiomeBase biomebase, double d0, double d1) { this.e = biomebase; this.f = d0; this.g = d1; } public BiomeBase a(ChunkCoordIntPair chunkcoordintpair) { return this.e; } public BiomeBase getBiome(int i, int j) { return this.e; } public BiomeBase[] getBiomeData(int i, int j, int k, int l) { this.d = this.a(this.d, i, j, k, l); return this.d; } public double[] a(double[] adouble, int i, int j, int k, int l) { if (adouble == null || adouble.length < k * l) { adouble = new double[k * l]; } Arrays.fill(adouble, 0, k * l, this.f); return adouble; } public BiomeBase[] a(BiomeBase[] abiomebase, int i, int j, int k, int l) { if (abiomebase == null || abiomebase.length < k * l) { abiomebase = new BiomeBase[k * l]; } if (this.temperature == null || this.temperature.length < k * l) { this.temperature = new double[k * l]; this.rain = new double[k * l]; } Arrays.fill(abiomebase, 0, k * l, this.e); Arrays.fill(this.rain, 0, k * l, this.g); Arrays.fill(this.temperature, 0, k * l, this.f); return abiomebase; } }