package net.minecraft.server; public class PistonBlockTextures { public static final int[] a = new int[] { 1, 0, 3, 2, 5, 4 }; public static final int[] b = new int[] { 0, 0, 0, 0, -1, 1 }; public static final int[] c = new int[] { -1, 1, 0, 0, 0, 0 }; public static final int[] d = new int[] { 0, 0, -1, 1, 0, 0 }; public PistonBlockTextures() { } }