package net.minecraft.server; public class EntityFlying extends EntityLiving { public EntityFlying(World world) { super(world); } protected void a(float f) { } public void a(float f, float f1) { if (this.ad()) { this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.800000011920929D; this.motY *= 0.800000011920929D; this.motZ *= 0.800000011920929D; } else if (this.ae()) { this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.5D; this.motY *= 0.5D; this.motZ *= 0.5D; } else { float f2 = 0.91F; if (this.onGround) { f2 = 0.54600006F; int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); if (i > 0) { f2 = Block.byId[i].frictionFactor * 0.91F; } } float f3 = 0.16277136F / (f2 * f2 * f2); this.a(f, f1, this.onGround ? 0.1F * f3 : 0.02F); f2 = 0.91F; if (this.onGround) { f2 = 0.54600006F; int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); if (j > 0) { f2 = Block.byId[j].frictionFactor * 0.91F; } } this.move(this.motX, this.motY, this.motZ); this.motX *= (double) f2; this.motY *= (double) f2; this.motZ *= (double) f2; } this.an = this.ao; double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f4 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F; if (f4 > 1.0F) { f4 = 1.0F; } this.ao += (f4 - this.ao) * 0.4F; this.ap += this.ao; } public boolean p() { return false; } }