package net.minecraft.server; import java.util.Random; public class BlockFlower extends Block { protected BlockFlower(int i, int j) { super(i, Material.PLANT); this.textureId = j; this.a(true); float f = 0.2F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 3.0F, 0.5F + f); } public boolean canPlace(World world, int i, int j, int k) { return super.canPlace(world, i, j, k) && this.c(world.getTypeId(i, j - 1, k)); } protected boolean c(int i) { return i == Block.GRASS.id || i == Block.DIRT.id || i == Block.SOIL.id; } public void doPhysics(World world, int i, int j, int k, int l) { super.doPhysics(world, i, j, k, l); this.g(world, i, j, k); } public void a(World world, int i, int j, int k, Random random) { this.g(world, i, j, k); } protected final void g(World world, int i, int j, int k) { if (!this.f(world, i, j, k)) { this.g(world, i, j, k, world.getData(i, j, k)); world.setTypeId(i, j, k, 0); } } public boolean f(World world, int i, int j, int k) { return (world.k(i, j, k) >= 8 || world.isChunkLoaded(i, j, k)) && this.c(world.getTypeId(i, j - 1, k)); } public AxisAlignedBB e(World world, int i, int j, int k) { return null; } public boolean a() { return false; } public boolean b() { return false; } }