package net.minecraft.server; public class BlockCloth extends Block { public BlockCloth() { super(35, 64, Material.CLOTH); } public int a(int i, int j) { if (j == 0) { return this.textureId; } else { j = ~(j & 15); return 113 + ((j & 8) >> 3) + (j & 7) * 16; } } protected int a_(int i) { return i; } public static int c(int i) { return ~i & 15; } public static int d(int i) { return ~i & 15; } }