1packageorg.bukkit.event.entity; 2 3importorg.bukkit.entity.Projectile; 4 5/**
6 * Called when a projectile hits an object
7 */ 8publicclassProjectileHitEventextendsEntityEvent{ 910publicProjectileHitEvent(Projectileprojectile){11super(Type.PROJECTILE_HIT,projectile);12}1314}