Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
1package net.minecraft.server;
2
3import java.util.Random;
4
5public class WorldGenClay extends WorldGenerator {
6
7 private int a;
8 private int b;
9
10 public WorldGenClay(int i) {
11 this.a = Block.CLAY.id;
12 this.b = i;
13 }
14
15 public boolean a(World world, Random random, int i, int j, int k) {
16 if (world.getMaterial(i, j, k) != Material.WATER) {
17 return false;
18 } else {
19 float f = random.nextFloat() * 3.1415927F;
20 double d0 = (double) ((float) (i + 8) + MathHelper.sin(f) * (float) this.b / 8.0F);
21 double d1 = (double) ((float) (i + 8) - MathHelper.sin(f) * (float) this.b / 8.0F);
22 double d2 = (double) ((float) (k + 8) + MathHelper.cos(f) * (float) this.b / 8.0F);
23 double d3 = (double) ((float) (k + 8) - MathHelper.cos(f) * (float) this.b / 8.0F);
24 double d4 = (double) (j + random.nextInt(3) + 2);
25 double d5 = (double) (j + random.nextInt(3) + 2);
26
27 for (int l = 0; l <= this.b; ++l) {
28 double d6 = d0 + (d1 - d0) * (double) l / (double) this.b;
29 double d7 = d4 + (d5 - d4) * (double) l / (double) this.b;
30 double d8 = d2 + (d3 - d2) * (double) l / (double) this.b;
31 double d9 = random.nextDouble() * (double) this.b / 16.0D;
32 double d10 = (double) (MathHelper.sin((float) l * 3.1415927F / (float) this.b) + 1.0F) * d9 + 1.0D;
33 double d11 = (double) (MathHelper.sin((float) l * 3.1415927F / (float) this.b) + 1.0F) * d9 + 1.0D;
34 int i1 = MathHelper.floor(d6 - d10 / 2.0D);
35 int j1 = MathHelper.floor(d6 + d10 / 2.0D);
36 int k1 = MathHelper.floor(d7 - d11 / 2.0D);
37 int l1 = MathHelper.floor(d7 + d11 / 2.0D);
38 int i2 = MathHelper.floor(d8 - d10 / 2.0D); // CraftBukkit - d6 -> d8
39 int j2 = MathHelper.floor(d8 + d10 / 2.0D); // CraftBukkit - d6 -> d8
40
41 for (int k2 = i1; k2 <= j1; ++k2) {
42 for (int l2 = k1; l2 <= l1; ++l2) {
43 for (int i3 = i2; i3 <= j2; ++i3) {
44 double d12 = ((double) k2 + 0.5D - d6) / (d10 / 2.0D);
45 double d13 = ((double) l2 + 0.5D - d7) / (d11 / 2.0D);
46 double d14 = ((double) i3 + 0.5D - d8) / (d10 / 2.0D);
47
48 if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D) {
49 int j3 = world.getTypeId(k2, l2, i3);
50
51 if (j3 == Block.SAND.id) {
52 world.setRawTypeId(k2, l2, i3, this.a);
53 }
54 }
55 }
56 }
57 }
58 }
59
60 return true;
61 }
62 }
63}