Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
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1package net.minecraft.server; 2 3import java.util.Random; 4 5public class WorldGenClay extends WorldGenerator { 6 7 private int a; 8 private int b; 9 10 public WorldGenClay(int i) { 11 this.a = Block.CLAY.id; 12 this.b = i; 13 } 14 15 public boolean a(World world, Random random, int i, int j, int k) { 16 if (world.getMaterial(i, j, k) != Material.WATER) { 17 return false; 18 } else { 19 float f = random.nextFloat() * 3.1415927F; 20 double d0 = (double) ((float) (i + 8) + MathHelper.sin(f) * (float) this.b / 8.0F); 21 double d1 = (double) ((float) (i + 8) - MathHelper.sin(f) * (float) this.b / 8.0F); 22 double d2 = (double) ((float) (k + 8) + MathHelper.cos(f) * (float) this.b / 8.0F); 23 double d3 = (double) ((float) (k + 8) - MathHelper.cos(f) * (float) this.b / 8.0F); 24 double d4 = (double) (j + random.nextInt(3) + 2); 25 double d5 = (double) (j + random.nextInt(3) + 2); 26 27 for (int l = 0; l <= this.b; ++l) { 28 double d6 = d0 + (d1 - d0) * (double) l / (double) this.b; 29 double d7 = d4 + (d5 - d4) * (double) l / (double) this.b; 30 double d8 = d2 + (d3 - d2) * (double) l / (double) this.b; 31 double d9 = random.nextDouble() * (double) this.b / 16.0D; 32 double d10 = (double) (MathHelper.sin((float) l * 3.1415927F / (float) this.b) + 1.0F) * d9 + 1.0D; 33 double d11 = (double) (MathHelper.sin((float) l * 3.1415927F / (float) this.b) + 1.0F) * d9 + 1.0D; 34 int i1 = MathHelper.floor(d6 - d10 / 2.0D); 35 int j1 = MathHelper.floor(d6 + d10 / 2.0D); 36 int k1 = MathHelper.floor(d7 - d11 / 2.0D); 37 int l1 = MathHelper.floor(d7 + d11 / 2.0D); 38 int i2 = MathHelper.floor(d8 - d10 / 2.0D); // CraftBukkit - d6 -> d8 39 int j2 = MathHelper.floor(d8 + d10 / 2.0D); // CraftBukkit - d6 -> d8 40 41 for (int k2 = i1; k2 <= j1; ++k2) { 42 for (int l2 = k1; l2 <= l1; ++l2) { 43 for (int i3 = i2; i3 <= j2; ++i3) { 44 double d12 = ((double) k2 + 0.5D - d6) / (d10 / 2.0D); 45 double d13 = ((double) l2 + 0.5D - d7) / (d11 / 2.0D); 46 double d14 = ((double) i3 + 0.5D - d8) / (d10 / 2.0D); 47 48 if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D) { 49 int j3 = world.getTypeId(k2, l2, i3); 50 51 if (j3 == Block.SAND.id) { 52 world.setRawTypeId(k2, l2, i3, this.a); 53 } 54 } 55 } 56 } 57 } 58 } 59 60 return true; 61 } 62 } 63}