Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
1package net.minecraft.server;
2
3// CraftBukkit start
4
5import org.bukkit.craftbukkit.block.CraftBlockState;
6import org.bukkit.craftbukkit.event.CraftEventFactory;
7import org.bukkit.event.block.BlockPlaceEvent;
8// CraftBukkit end
9
10public class ItemReed extends Item {
11
12 private int id;
13
14 public ItemReed(int i, Block block) {
15 super(i);
16 this.id = block.id;
17 }
18
19 public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
20 int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
21
22 if (world.getTypeId(i, j, k) == Block.SNOW.id) {
23 l = 0;
24 } else {
25 if (l == 0) {
26 --j;
27 }
28
29 if (l == 1) {
30 ++j;
31 }
32
33 if (l == 2) {
34 --k;
35 }
36
37 if (l == 3) {
38 ++k;
39 }
40
41 if (l == 4) {
42 --i;
43 }
44
45 if (l == 5) {
46 ++i;
47 }
48 }
49
50 if (itemstack.count == 0) {
51 return false;
52 } else {
53 if (world.a(this.id, i, j, k, false, l)) {
54 Block block = Block.byId[this.id];
55
56 // CraftBukkit start - This executes the placement of the block
57 CraftBlockState replacedBlockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
58 /**
59 * @see net.minecraft.server.World#setTypeId(int i, int j, int k, int l)
60 *
61 * This replaces world.setTypeId(IIII), we're doing this because we need to
62 * hook between the 'placement' and the informing to 'world' so we can
63 * sanely undo this.
64 *
65 * Whenever the call to 'world.setTypeId' changes we need to figure out again what to
66 * replace this with.
67 */
68 if (world.setRawTypeId(i, j, k, this.id)) { // <-- world.e does this to place the block
69 BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, replacedBlockState, clickedX, clickedY, clickedZ, block);
70
71 if (event.isCancelled() || !event.canBuild()) {
72 // CraftBukkit - undo; this only has reed, repeater and pie blocks
73 world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getRawData());
74
75 return true;
76 }
77
78 world.update(i, j, k, this.id); // <-- world.setTypeId does this on success (tell the world)
79 // CraftBukkit end
80
81 Block.byId[this.id].postPlace(world, i, j, k, l);
82 Block.byId[this.id].postPlace(world, i, j, k, entityhuman);
83 world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
84 --itemstack.count;
85 }
86 }
87
88 return true;
89 }
90 }
91}