Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
at develop 917 lines 28 kB view raw
1package net.minecraft.server; 2 3import com.legacyminecraft.poseidon.PoseidonConfig; 4import org.bukkit.craftbukkit.TrigMath; 5import org.bukkit.craftbukkit.entity.CraftEntity; 6import org.bukkit.event.entity.EntityDamageByBlockEvent; 7import org.bukkit.event.entity.EntityDamageEvent; 8import org.bukkit.event.entity.EntityDeathEvent; 9import org.bukkit.event.entity.EntityRegainHealthEvent; 10import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; 11 12import uk.betacraft.uberbukkit.UberbukkitConfig; 13 14import java.util.List; 15 16// CraftBukkit start 17// CraftBukkit end 18 19public abstract class EntityLiving extends Entity { 20 21 public int maxNoDamageTicks = 20; 22 public float I; 23 public float J; 24 public float K = 0.0F; 25 public float L = 0.0F; 26 protected float M; 27 protected float N; 28 protected float O; 29 protected float P; 30 protected boolean Q = true; 31 protected String texture = "/mob/char.png"; 32 protected boolean S = true; 33 protected float T = 0.0F; 34 protected String U = null; 35 protected float V = 1.0F; 36 protected int W = 0; 37 protected float X = 0.0F; 38 public boolean Y = false; 39 public float Z; 40 public float aa; 41 public int health = 10; 42 public int ac; 43 private int a; 44 public int hurtTicks; 45 public int ae; 46 public float af = 0.0F; 47 public int deathTicks = 0; 48 public int attackTicks = 0; 49 public float ai; 50 public float aj; 51 protected boolean ak = false; 52 public int al = -1; 53 public float am = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); 54 public float an; 55 public float ao; 56 public float ap; 57 protected int aq; 58 protected double ar; 59 protected double as; 60 protected double at; 61 protected double au; 62 protected double av; 63 float aw = 0.0F; 64 public int lastDamage = 0; // CraftBukkit - protected -> public 65 protected int ay = 0; 66 protected float az; 67 protected float aA; 68 protected float aB; 69 protected boolean aC = false; 70 protected float aD = 0.0F; 71 protected float aE = 0.7F; 72 private Entity b; 73 protected int aF = 0; 74 75 public EntityLiving(World world) { 76 super(world); 77 this.aI = true; 78 this.J = (float) (Math.random() + 1.0D) * 0.01F; 79 this.setPosition(this.locX, this.locY, this.locZ); 80 this.I = (float) Math.random() * 12398.0F; 81 this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D); 82 this.bs = 0.5F; 83 } 84 85 protected void b() { 86 } 87 88 // hasLineOfSight 89 public boolean e(Entity entity) { 90 return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.t(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.t(), entity.locZ)) == null; 91 } 92 93 public boolean l_() { 94 return !this.dead; 95 } 96 97 public boolean d_() { 98 return !this.dead; 99 } 100 101 public float t() { 102 return this.width * 0.85F; 103 } 104 105 public int e() { 106 return 80; 107 } 108 109 public void Q() { 110 String s = this.g(); 111 112 if (s != null) { 113 this.world.makeSound(this, s, this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); 114 } 115 } 116 117 public void R() { 118 this.Z = this.aa; 119 super.R(); 120 if (this.random.nextInt(1000) < this.a++) { 121 this.a = -this.e(); 122 this.Q(); 123 } 124 125 if (this.T() && this.K()) { 126 // CraftBukkit start 127 EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1); 128 this.world.getServer().getPluginManager().callEvent(event); 129 130 if (!event.isCancelled()) { 131 this.damageEntity((Entity) null, event.getDamage()); 132 } 133 // CraftBukkit end 134 } 135 136 if (this.fireProof || this.world.isStatic) { 137 this.fireTicks = 0; 138 } 139 140 int i; 141 142 if (this.T() && this.a(Material.WATER) && !this.b_()) { 143 --this.airTicks; 144 if (this.airTicks == -20) { 145 this.airTicks = 0; 146 147 for (i = 0; i < 8; ++i) { 148 float f = this.random.nextFloat() - this.random.nextFloat(); 149 float f1 = this.random.nextFloat() - this.random.nextFloat(); 150 float f2 = this.random.nextFloat() - this.random.nextFloat(); 151 152 this.world.a("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ); 153 } 154 155 // CraftBukkit start 156 EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.DROWNING, 2); 157 this.world.getServer().getPluginManager().callEvent(event); 158 159 if (!event.isCancelled() && event.getDamage() != 0) { 160 boolean vc = this.velocityChanged; 161 this.damageEntity((Entity) null, event.getDamage()); 162 if (PoseidonConfig.getInstance().getBoolean("settings.fix-drowning-push-down.enabled", true)) 163 this.velocityChanged = vc; 164 } 165 // CraftBukkit end 166 } 167 168 this.fireTicks = 0; 169 } else { 170 this.airTicks = this.maxAirTicks; 171 } 172 173 this.ai = this.aj; 174 if (this.attackTicks > 0) { 175 --this.attackTicks; 176 } 177 178 if (this.hurtTicks > 0) { 179 --this.hurtTicks; 180 } 181 182 if (this.noDamageTicks > 0) { 183 --this.noDamageTicks; 184 } 185 186 if (this.health <= 0) { 187 ++this.deathTicks; 188 if (this.deathTicks > 20) { 189 this.X(); 190 this.die(); 191 192 for (i = 0; i < 20; ++i) { 193 double d0 = this.random.nextGaussian() * 0.02D; 194 double d1 = this.random.nextGaussian() * 0.02D; 195 double d2 = this.random.nextGaussian() * 0.02D; 196 197 this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, this.locY + (double) (this.random.nextFloat() * this.width), this.locZ + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, d0, d1, d2); 198 } 199 } 200 } 201 202 this.P = this.O; 203 this.L = this.K; 204 this.lastYaw = this.yaw; 205 this.lastPitch = this.pitch; 206 } 207 208 public void S() { 209 for (int i = 0; i < 20; ++i) { 210 double d0 = this.random.nextGaussian() * 0.02D; 211 double d1 = this.random.nextGaussian() * 0.02D; 212 double d2 = this.random.nextGaussian() * 0.02D; 213 double d3 = 10.0D; 214 215 this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.width) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length - d2 * d3, d0, d1, d2); 216 } 217 } 218 219 public void E() { 220 super.E(); 221 this.M = this.N; 222 this.N = 0.0F; 223 } 224 225 public void m_() { 226 super.m_(); 227 this.v(); 228 double d0 = this.locX - this.lastX; 229 double d1 = this.locZ - this.lastZ; 230 float f = MathHelper.a(d0 * d0 + d1 * d1); 231 float f1 = this.K; 232 float f2 = 0.0F; 233 234 this.M = this.N; 235 float f3 = 0.0F; 236 237 if (f > 0.05F) { 238 f3 = 1.0F; 239 f2 = f * 3.0F; 240 // CraftBukkit - Math -> TrigMath 241 f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; 242 } 243 244 if (this.aa > 0.0F) { 245 f1 = this.yaw; 246 } 247 248 if (!this.onGround) { 249 f3 = 0.0F; 250 } 251 252 this.N += (f3 - this.N) * 0.3F; 253 254 float f4; 255 256 for (f4 = f1 - this.K; f4 < -180.0F; f4 += 360.0F) { 257 ; 258 } 259 260 while (f4 >= 180.0F) { 261 f4 -= 360.0F; 262 } 263 264 this.K += f4 * 0.3F; 265 266 float f5; 267 268 for (f5 = this.yaw - this.K; f5 < -180.0F; f5 += 360.0F) { 269 ; 270 } 271 272 while (f5 >= 180.0F) { 273 f5 -= 360.0F; 274 } 275 276 boolean flag = f5 < -90.0F || f5 >= 90.0F; 277 278 if (f5 < -75.0F) { 279 f5 = -75.0F; 280 } 281 282 if (f5 >= 75.0F) { 283 f5 = 75.0F; 284 } 285 286 this.K = this.yaw - f5; 287 if (f5 * f5 > 2500.0F) { 288 this.K += f5 * 0.2F; 289 } 290 291 if (flag) { 292 f2 *= -1.0F; 293 } 294 295 while (this.yaw - this.lastYaw < -180.0F) { 296 this.lastYaw -= 360.0F; 297 } 298 299 while (this.yaw - this.lastYaw >= 180.0F) { 300 this.lastYaw += 360.0F; 301 } 302 303 while (this.K - this.L < -180.0F) { 304 this.L -= 360.0F; 305 } 306 307 while (this.K - this.L >= 180.0F) { 308 this.L += 360.0F; 309 } 310 311 while (this.pitch - this.lastPitch < -180.0F) { 312 this.lastPitch -= 360.0F; 313 } 314 315 while (this.pitch - this.lastPitch >= 180.0F) { 316 this.lastPitch += 360.0F; 317 } 318 319 this.O += f2; 320 } 321 322 protected void b(float f, float f1) { 323 super.b(f, f1); 324 } 325 326 // CraftBukkit start - delegate so we can handle providing a reason for health being regained 327 public void b(int i) { 328 b(i, RegainReason.CUSTOM); 329 } 330 331 public void b(int i, RegainReason regainReason) { 332 if (this.health > 0) { 333 EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason); 334 this.world.getServer().getPluginManager().callEvent(event); 335 336 if (!event.isCancelled()) { 337 this.health += event.getAmount(); 338 } 339 // CraftBukkit end 340 if (this.health > 20) { 341 this.health = 20; 342 } 343 344 this.noDamageTicks = this.maxNoDamageTicks / 2; 345 } 346 } 347 348 public boolean damageEntity(Entity entity, int i) { 349 if (this.world.isStatic) { 350 return false; 351 } else { 352 this.ay = 0; 353 if (this.health <= 0) { 354 return false; 355 } else { 356 this.ao = 1.5F; 357 boolean flag = true; 358 359 if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) { 360 if (i <= this.lastDamage) { 361 return false; 362 } 363 364 this.c(i - this.lastDamage); 365 this.lastDamage = i; 366 flag = false; 367 } else { 368 this.lastDamage = i; 369 this.ac = this.health; 370 this.noDamageTicks = this.maxNoDamageTicks; 371 this.c(i); 372 this.hurtTicks = this.ae = 10; 373 } 374 375 this.af = 0.0F; 376 if (flag) { 377 this.world.a(this, (byte) 2); 378 this.af(); 379 if (entity != null) { 380 this.airBorne = true; 381 double d0 = entity.locX - this.locX; 382 383 double d1; 384 385 for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { 386 d0 = (Math.random() - Math.random()) * 0.01D; 387 } 388 389 this.af = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; 390 this.a(entity, i, d0, d1); 391 } else { 392 this.af = (float) ((int) (Math.random() * 2.0D) * 180); 393 } 394 } 395 396 if (this.health <= 0) { 397 if (flag) { 398 this.world.makeSound(this, this.i(), this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); 399 } 400 401 this.die(entity); 402 } else if (flag) { 403 this.world.makeSound(this, this.h(), this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); 404 } 405 406 return true; 407 } 408 } 409 } 410 411 protected void c(int i) { 412 this.health -= i; 413 } 414 415 protected float k() { 416 return 1.0F; 417 } 418 419 protected String g() { 420 return null; 421 } 422 423 protected String h() { 424 return "random.hurt"; 425 } 426 427 protected String i() { 428 return "random.hurt"; 429 } 430 431 public void a(Entity entity, int i, double d0, double d1) { 432 float f = MathHelper.a(d0 * d0 + d1 * d1); 433 float f1 = 0.4F; 434 435 this.motX /= 2.0D; 436 this.motY /= 2.0D; 437 this.motZ /= 2.0D; 438 this.motX -= d0 / (double) f * (double) f1; 439 this.motY += 0.4000000059604645D; 440 this.motZ -= d1 / (double) f * (double) f1; 441 if (this.motY > 0.4000000059604645D) { 442 this.motY = 0.4000000059604645D; 443 } 444 } 445 446 public void die(Entity entity) { 447 if (this.W >= 0 && entity != null) { 448 entity.c(this, this.W); 449 } 450 451 if (entity != null) { 452 entity.a(this); 453 } 454 455 this.ak = true; 456 if (!this.world.isStatic) { 457 this.q(); 458 } 459 460 this.world.a(this, (byte) 3); 461 } 462 463 protected void q() { 464 int i = this.j(); 465 466 // CraftBukkit start - whole method 467 List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>(); 468 int count = this.random.nextInt(3); 469 470 if ((i > 0) && (count > 0)) { 471 loot.add(new org.bukkit.inventory.ItemStack(i, count)); 472 } 473 474 CraftEntity entity = (CraftEntity) this.getBukkitEntity(); 475 EntityDeathEvent event = new EntityDeathEvent(entity, loot); 476 org.bukkit.World bworld = this.world.getWorld(); 477 this.world.getServer().getPluginManager().callEvent(event); 478 479 for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { 480 bworld.dropItemNaturally(entity.getLocation(), stack); 481 } 482 // CraftBukkit end 483 } 484 485 protected int j() { 486 return 0; 487 } 488 489 protected void a(float f) { 490 super.a(f); 491 int i = (int) Math.ceil((double) (f - 3.0F)); 492 493 if (i > 0) { 494 // CraftBukkit start 495 EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, i); 496 this.world.getServer().getPluginManager().callEvent(event); 497 498 if (!event.isCancelled() && event.getDamage() != 0) { 499 this.damageEntity((Entity) null, event.getDamage()); 500 } 501 // CraftBukkit end 502 503 int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ)); 504 505 if (j > 0) { 506 StepSound stepsound = Block.byId[j].stepSound; 507 508 this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F); 509 } 510 } 511 } 512 513 public void a(float f, float f1) { 514 double d0; 515 516 if (this.ad()) { 517 d0 = this.locY; 518 this.a(f, f1, 0.02F); 519 this.move(this.motX, this.motY, this.motZ); 520 this.motX *= 0.800000011920929D; 521 this.motY *= 0.800000011920929D; 522 this.motZ *= 0.800000011920929D; 523 this.motY -= 0.02D; 524 if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { 525 this.motY = 0.30000001192092896D; 526 } 527 } else if (this.ae()) { 528 d0 = this.locY; 529 this.a(f, f1, 0.02F); 530 this.move(this.motX, this.motY, this.motZ); 531 this.motX *= 0.5D; 532 this.motY *= 0.5D; 533 this.motZ *= 0.5D; 534 this.motY -= 0.02D; 535 if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { 536 this.motY = 0.30000001192092896D; 537 } 538 } else { 539 float f2 = 0.91F; 540 541 if (this.onGround) { 542 f2 = 0.54600006F; 543 int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); 544 545 if (i > 0) { 546 f2 = Block.byId[i].frictionFactor * 0.91F; 547 } 548 } 549 550 float f3 = 0.16277136F / (f2 * f2 * f2); 551 552 this.a(f, f1, this.onGround ? 0.1F * f3 : 0.02F); 553 f2 = 0.91F; 554 if (this.onGround) { 555 f2 = 0.54600006F; 556 int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); 557 558 if (j > 0) { 559 f2 = Block.byId[j].frictionFactor * 0.91F; 560 } 561 } 562 563 if (this.p()) { 564 float f4 = 0.15F; 565 566 if (this.motX < (double) (-f4)) { 567 this.motX = (double) (-f4); 568 } 569 570 if (this.motX > (double) f4) { 571 this.motX = (double) f4; 572 } 573 574 if (this.motZ < (double) (-f4)) { 575 this.motZ = (double) (-f4); 576 } 577 578 if (this.motZ > (double) f4) { 579 this.motZ = (double) f4; 580 } 581 582 this.fallDistance = 0.0F; 583 if (this.motY < -0.15D) { 584 this.motY = -0.15D; 585 } 586 587 if (this.isSneaking() && this.motY < 0.0D) { 588 this.motY = 0.0D; 589 } 590 } 591 592 this.move(this.motX, this.motY, this.motZ); 593 if (this.positionChanged && this.p()) { 594 this.motY = 0.2D; 595 } 596 597 this.motY -= 0.08D; 598 this.motY *= 0.9800000190734863D; 599 this.motX *= (double) f2; 600 this.motZ *= (double) f2; 601 } 602 603 this.an = this.ao; 604 d0 = this.locX - this.lastX; 605 double d1 = this.locZ - this.lastZ; 606 float f5 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F; 607 608 if (f5 > 1.0F) { 609 f5 = 1.0F; 610 } 611 612 this.ao += (f5 - this.ao) * 0.4F; 613 this.ap += this.ao; 614 } 615 616 public boolean p() { 617 int i = MathHelper.floor(this.locX); 618 int j = MathHelper.floor(this.boundingBox.b); 619 int k = MathHelper.floor(this.locZ); 620 621 return this.world.getTypeId(i, j, k) == Block.LADDER.id || 622 // uberbukkit 623 (UberbukkitConfig.getInstance().getBoolean("mechanics.allow_ladder_gap", false) && this.world.getTypeId(i, j + 1, k) == Block.LADDER.id); 624 } 625 626 public void b(NBTTagCompound nbttagcompound) { 627 nbttagcompound.a("Health", (short) this.health); 628 nbttagcompound.a("HurtTime", (short) this.hurtTicks); 629 nbttagcompound.a("DeathTime", (short) this.deathTicks); 630 nbttagcompound.a("AttackTime", (short) this.attackTicks); 631 } 632 633 public void a(NBTTagCompound nbttagcompound) { 634 this.health = nbttagcompound.d("Health"); 635 if (!nbttagcompound.hasKey("Health")) { 636 this.health = 10; 637 } 638 639 this.hurtTicks = nbttagcompound.d("HurtTime"); 640 this.deathTicks = nbttagcompound.d("DeathTime"); 641 this.attackTicks = nbttagcompound.d("AttackTime"); 642 } 643 644 public boolean T() { 645 return !this.dead && this.health > 0; 646 } 647 648 public boolean b_() { 649 return false; 650 } 651 652 public void v() { 653 if (this.aq > 0) { 654 double d0 = this.locX + (this.ar - this.locX) / (double) this.aq; 655 double d1 = this.locY + (this.as - this.locY) / (double) this.aq; 656 double d2 = this.locZ + (this.at - this.locZ) / (double) this.aq; 657 658 double d3; 659 660 for (d3 = this.au - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { 661 ; 662 } 663 664 while (d3 >= 180.0D) { 665 d3 -= 360.0D; 666 } 667 668 this.yaw = (float) ((double) this.yaw + d3 / (double) this.aq); 669 this.pitch = (float) ((double) this.pitch + (this.av - (double) this.pitch) / (double) this.aq); 670 --this.aq; 671 this.setPosition(d0, d1, d2); 672 this.c(this.yaw, this.pitch); 673 List list = this.world.getEntities(this, this.boundingBox.shrink(0.03125D, 0.0D, 0.03125D)); 674 675 if (list.size() > 0) { 676 double d4 = 0.0D; 677 678 for (int i = 0; i < list.size(); ++i) { 679 AxisAlignedBB axisalignedbb = (AxisAlignedBB) list.get(i); 680 681 if (axisalignedbb.e > d4) { 682 d4 = axisalignedbb.e; 683 } 684 } 685 686 d1 += d4 - this.boundingBox.b; 687 this.setPosition(d0, d1, d2); 688 } 689 } 690 691 if (this.D()) { 692 this.aC = false; 693 this.az = 0.0F; 694 this.aA = 0.0F; 695 this.aB = 0.0F; 696 } else if (!this.Y) { 697 this.c_(); 698 } 699 700 boolean flag = this.ad(); 701 boolean flag1 = this.ae(); 702 703 if (this.aC) { 704 if (flag) { 705 this.motY += 0.03999999910593033D; 706 } else if (flag1) { 707 this.motY += 0.03999999910593033D; 708 } else if (this.onGround) { 709 this.O(); 710 } 711 } 712 713 this.az *= 0.98F; 714 this.aA *= 0.98F; 715 this.aB *= 0.9F; 716 this.a(this.az, this.aA); 717 List list1 = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D)); 718 719 if (list1 != null && list1.size() > 0) { 720 for (int j = 0; j < list1.size(); ++j) { 721 Entity entity = (Entity) list1.get(j); 722 723 if (entity.d_()) { 724 entity.collide(this); 725 } 726 } 727 } 728 } 729 730 protected boolean D() { 731 return this.health <= 0; 732 } 733 734 protected void O() { 735 this.motY = 0.41999998688697815D; 736 this.airBorne = true; 737 } 738 739 protected boolean h_() { 740 return true; 741 } 742 743 protected void U() { 744 EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); 745 746 if (this.h_() && entityhuman != null) { 747 double d0 = entityhuman.locX - this.locX; 748 double d1 = entityhuman.locY - this.locY; 749 double d2 = entityhuman.locZ - this.locZ; 750 double d3 = d0 * d0 + d1 * d1 + d2 * d2; 751 752 if (d3 > 16384.0D) { 753 this.die(); 754 } 755 756 if (this.ay > 600 && this.random.nextInt(800) == 0) { 757 if (d3 < 1024.0D) { 758 this.ay = 0; 759 } else { 760 this.die(); 761 } 762 } 763 } 764 } 765 766 protected void c_() { 767 ++this.ay; 768 EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); 769 770 this.U(); 771 this.az = 0.0F; 772 this.aA = 0.0F; 773 float f = 8.0F; 774 775 if (this.random.nextFloat() < 0.02F) { 776 entityhuman = this.world.findNearbyPlayer(this, (double) f); 777 if (entityhuman != null) { 778 this.b = entityhuman; 779 this.aF = 10 + this.random.nextInt(20); 780 } else { 781 this.aB = (this.random.nextFloat() - 0.5F) * 20.0F; 782 } 783 } 784 785 if (this.b != null) { 786 this.a(this.b, 10.0F, (float) this.u()); 787 if (this.aF-- <= 0 || this.b.dead || this.b.g(this) > (double) (f * f)) { 788 this.b = null; 789 } 790 } else { 791 if (this.random.nextFloat() < 0.05F) { 792 this.aB = (this.random.nextFloat() - 0.5F) * 20.0F; 793 } 794 795 this.yaw += this.aB; 796 this.pitch = this.aD; 797 } 798 799 boolean flag = this.ad(); 800 boolean flag1 = this.ae(); 801 802 if (flag || flag1) { 803 this.aC = this.random.nextFloat() < 0.8F; 804 } 805 } 806 807 protected int u() { 808 return 40; 809 } 810 811 public void a(Entity entity, float f, float f1) { 812 double d0 = entity.locX - this.locX; 813 double d1 = entity.locZ - this.locZ; 814 double d2; 815 816 if (entity instanceof EntityLiving) { 817 EntityLiving entityliving = (EntityLiving) entity; 818 819 d2 = this.locY + (double) this.t() - (entityliving.locY + (double) entityliving.t()); 820 } else { 821 d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.t()); 822 } 823 824 double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1); 825 float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F; 826 float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D)); 827 828 this.pitch = -this.b(this.pitch, f3, f1); 829 this.yaw = this.b(this.yaw, f2, f); 830 } 831 832 public boolean V() { 833 return this.b != null; 834 } 835 836 public Entity W() { 837 return this.b; 838 } 839 840 private float b(float f, float f1, float f2) { 841 float f3; 842 843 for (f3 = f1 - f; f3 < -180.0F; f3 += 360.0F) { 844 ; 845 } 846 847 while (f3 >= 180.0F) { 848 f3 -= 360.0F; 849 } 850 851 if (f3 > f2) { 852 f3 = f2; 853 } 854 855 if (f3 < -f2) { 856 f3 = -f2; 857 } 858 859 return f + f3; 860 } 861 862 public void X() { 863 } 864 865 public boolean d() { 866 return this.world.containsEntity(this.boundingBox) && this.world.getEntities(this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox); 867 } 868 869 protected void Y() { 870 // CraftBukkit start 871 EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4); 872 this.world.getServer().getPluginManager().callEvent(event); 873 874 if (event.isCancelled() || event.getDamage() == 0) { 875 return; 876 } 877 878 this.damageEntity((Entity) null, event.getDamage()); 879 // CraftBukkit end 880 } 881 882 public Vec3D Z() { 883 return this.b(1.0F); 884 } 885 886 public Vec3D b(float f) { 887 float f1; 888 float f2; 889 float f3; 890 float f4; 891 892 if (f == 1.0F) { 893 f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F); 894 f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F); 895 f3 = -MathHelper.cos(-this.pitch * 0.017453292F); 896 f4 = MathHelper.sin(-this.pitch * 0.017453292F); 897 return Vec3D.create((double) (f2 * f3), (double) f4, (double) (f1 * f3)); 898 } else { 899 f1 = this.lastPitch + (this.pitch - this.lastPitch) * f; 900 f2 = this.lastYaw + (this.yaw - this.lastYaw) * f; 901 f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); 902 f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); 903 float f5 = -MathHelper.cos(-f1 * 0.017453292F); 904 float f6 = MathHelper.sin(-f1 * 0.017453292F); 905 906 return Vec3D.create((double) (f4 * f5), (double) f6, (double) (f3 * f5)); 907 } 908 } 909 910 public int l() { 911 return 4; 912 } 913 914 public boolean isSleeping() { 915 return false; 916 } 917}