Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
1package net.minecraft.server;
2
3import org.bukkit.craftbukkit.event.CraftEventFactory;
4import org.bukkit.event.player.PlayerPickupItemEvent;
5
6public class EntityItem extends Entity {
7
8 public ItemStack itemStack;
9 private int e;
10 public int b = 0;
11 public int pickupDelay;
12 private int f = 5;
13 public float d = (float) (Math.random() * 3.141592653589793D * 2.0D);
14 private int lastTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
15
16 public EntityItem(World world, double d0, double d1, double d2, ItemStack itemstack) {
17 super(world);
18 this.b(0.25F, 0.25F);
19 this.height = this.width / 2.0F;
20 this.setPosition(d0, d1, d2);
21 this.itemStack = itemstack;
22 // CraftBukkit start - infinite item fix
23 if (this.itemStack.count <= -1) {
24 this.itemStack.count = 1;
25 }
26 // CraftBukkit end
27 this.yaw = (float) (Math.random() * 360.0D);
28 this.motX = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D));
29 this.motY = 0.20000000298023224D;
30 this.motZ = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D));
31 }
32
33 protected boolean n() {
34 return false;
35 }
36
37 public EntityItem(World world) {
38 super(world);
39 this.b(0.25F, 0.25F);
40 this.height = this.width / 2.0F;
41 }
42
43 protected void b() {
44 }
45
46 public void m_() {
47 super.m_();
48 // CraftBukkit start
49 int currentTick = (int) (System.currentTimeMillis() / 50);
50 this.pickupDelay -= (currentTick - this.lastTick);
51 this.lastTick = currentTick;
52 // CraftBukkit end
53
54 this.lastX = this.locX;
55 this.lastY = this.locY;
56 this.lastZ = this.locZ;
57 this.motY -= 0.03999999910593033D;
58 if (this.world.getMaterial(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) == Material.LAVA) {
59 this.motY = 0.20000000298023224D;
60 this.motX = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
61 this.motZ = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
62 this.world.makeSound(this, "random.fizz", 0.4F, 2.0F + this.random.nextFloat() * 0.4F);
63 }
64
65 this.g(this.locX, (this.boundingBox.b + this.boundingBox.e) / 2.0D, this.locZ);
66 this.move(this.motX, this.motY, this.motZ);
67 float f = 0.98F;
68
69 if (this.onGround) {
70 f = 0.58800006F;
71 int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
72
73 if (i > 0) {
74 f = Block.byId[i].frictionFactor * 0.98F;
75 }
76 }
77
78 this.motX *= (double) f;
79 this.motY *= 0.9800000190734863D;
80 this.motZ *= (double) f;
81 if (this.onGround) {
82 this.motY *= -0.5D;
83 }
84
85 ++this.e;
86 ++this.b;
87 if (this.b >= 6000) {
88 //Project Poseidon Start
89 if (CraftEventFactory.callItemDespawnEvent(this).isCancelled()) {
90 this.b = 0;
91 return;
92 }
93 // CraftBukkit end
94 this.die();
95 }
96 }
97
98 public boolean f_() {
99 return this.world.a(this.boundingBox, Material.WATER, this);
100 }
101
102 protected void burn(int i) {
103 this.damageEntity((Entity) null, i);
104 }
105
106 public boolean damageEntity(Entity entity, int i) {
107 this.af();
108 this.f -= i;
109 if (this.f <= 0) {
110 this.die();
111 }
112
113 return false;
114 }
115
116 public void b(NBTTagCompound nbttagcompound) {
117 nbttagcompound.a("Health", (short) ((byte) this.f));
118 nbttagcompound.a("Age", (short) this.b);
119 nbttagcompound.a("Item", this.itemStack.a(new NBTTagCompound()));
120 }
121
122 public void a(NBTTagCompound nbttagcompound) {
123 this.f = nbttagcompound.d("Health") & 255;
124 this.b = nbttagcompound.d("Age");
125 NBTTagCompound nbttagcompound1 = nbttagcompound.k("Item");
126
127 this.itemStack = new ItemStack(nbttagcompound1);
128 }
129
130 public void b(EntityHuman entityhuman) {
131 if (!this.world.isStatic) {
132 int i = this.itemStack.count;
133
134 // CraftBukkit start
135 int canHold = entityhuman.inventory.canHold(this.itemStack);
136 int remaining = this.itemStack.count - canHold;
137 if (this.pickupDelay <= 0 && canHold > 0) {
138 this.itemStack.count = canHold;
139 PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
140 this.world.getServer().getPluginManager().callEvent(event);
141 this.itemStack.count = canHold + remaining;
142
143 if (event.isCancelled()) {
144 return;
145 }
146
147 // Possibly < 0; fix here so we do not have to modify code below
148 this.pickupDelay = 0;
149 }
150 // CraftBukkit end
151
152 if (this.pickupDelay == 0 && entityhuman.inventory.pickup(this.itemStack)) {
153 if (this.itemStack.id == Block.LOG.id) {
154 entityhuman.a((Statistic) AchievementList.g);
155 }
156
157 if (this.itemStack.id == Item.LEATHER.id) {
158 entityhuman.a((Statistic) AchievementList.t);
159 }
160
161 this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
162 entityhuman.receive(this, i);
163 if (this.itemStack.count <= 0) {
164 this.die();
165 }
166 }
167 }
168 }
169}