Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
at develop 412 lines 17 kB view raw
1package net.minecraft.server; 2 3import org.bukkit.entity.Projectile; 4import org.bukkit.event.entity.EntityDamageByEntityEvent; 5import org.bukkit.event.entity.EntityDamageEvent; 6import org.bukkit.event.player.PlayerFishEvent; 7 8import java.util.List; 9 10// CraftBukkit start 11// CraftBukkit end 12 13public class EntityFish extends Entity { 14 15 private int d = -1; 16 private int e = -1; 17 private int f = -1; 18 private int g = 0; 19 private boolean h = false; 20 public int a = 0; 21 public EntityHuman owner; 22 private int i; 23 private int j = 0; 24 private int k = 0; 25 public Entity c = null; 26 private int l; 27 private double m; 28 private double n; 29 private double o; 30 private double p; 31 private double q; 32 33 public EntityFish(World world) { 34 super(world); 35 this.b(0.25F, 0.25F); 36 this.bK = true; 37 } 38 39 public EntityFish(World world, EntityHuman entityhuman) { 40 super(world); 41 this.bK = true; 42 this.owner = entityhuman; 43 this.owner.hookedFish = this; 44 this.b(0.25F, 0.25F); 45 this.setPositionRotation(entityhuman.locX, entityhuman.locY + 1.62D - (double) entityhuman.height, entityhuman.locZ, entityhuman.yaw, entityhuman.pitch); 46 this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F); 47 this.locY -= 0.10000000149011612D; 48 this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F); 49 this.setPosition(this.locX, this.locY, this.locZ); 50 this.height = 0.0F; 51 float f = 0.4F; 52 53 this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f); 54 this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f); 55 this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f); 56 this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F); 57 } 58 59 protected void b() { 60 } 61 62 public void a(double d0, double d1, double d2, float f, float f1) { 63 float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2); 64 65 d0 /= (double) f2; 66 d1 /= (double) f2; 67 d2 /= (double) f2; 68 d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; 69 d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; 70 d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; 71 d0 *= (double) f; 72 d1 *= (double) f; 73 d2 *= (double) f; 74 this.motX = d0; 75 this.motY = d1; 76 this.motZ = d2; 77 float f3 = MathHelper.a(d0 * d0 + d2 * d2); 78 79 this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D); 80 this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D); 81 this.i = 0; 82 } 83 84 public void m_() { 85 super.m_(); 86 if (this.l > 0) { 87 double d0 = this.locX + (this.m - this.locX) / (double) this.l; 88 double d1 = this.locY + (this.n - this.locY) / (double) this.l; 89 double d2 = this.locZ + (this.o - this.locZ) / (double) this.l; 90 91 double d3; 92 93 for (d3 = this.p - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { 94 ; 95 } 96 97 while (d3 >= 180.0D) { 98 d3 -= 360.0D; 99 } 100 101 this.yaw = (float) ((double) this.yaw + d3 / (double) this.l); 102 this.pitch = (float) ((double) this.pitch + (this.q - (double) this.pitch) / (double) this.l); 103 --this.l; 104 this.setPosition(d0, d1, d2); 105 this.c(this.yaw, this.pitch); 106 } else { 107 if (!this.world.isStatic) { 108 ItemStack itemstack = this.owner.G(); 109 110 if (this.owner.dead || !this.owner.T() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.g(this.owner) > 1024.0D) { 111 this.die(); 112 this.owner.hookedFish = null; 113 return; 114 } 115 116 if (this.c != null) { 117 if (!this.c.dead) { 118 this.locX = this.c.locX; 119 this.locY = this.c.boundingBox.b + (double) this.c.width * 0.8D; 120 this.locZ = this.c.locZ; 121 return; 122 } 123 124 this.c = null; 125 } 126 } 127 128 if (this.a > 0) { 129 --this.a; 130 } 131 132 if (this.h) { 133 int i = this.world.getTypeId(this.d, this.e, this.f); 134 135 if (i == this.g) { 136 ++this.i; 137 if (this.i == 1200) { 138 this.die(); 139 } 140 141 return; 142 } 143 144 this.h = false; 145 this.motX *= (double) (this.random.nextFloat() * 0.2F); 146 this.motY *= (double) (this.random.nextFloat() * 0.2F); 147 this.motZ *= (double) (this.random.nextFloat() * 0.2F); 148 this.i = 0; 149 this.j = 0; 150 } else { 151 ++this.j; 152 } 153 154 Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ); 155 Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); 156 MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1); 157 158 vec3d = Vec3D.create(this.locX, this.locY, this.locZ); 159 vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); 160 if (movingobjectposition != null) { 161 vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c); 162 } 163 164 Entity entity = null; 165 List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D)); 166 double d4 = 0.0D; 167 168 double d5; 169 170 for (int j = 0; j < list.size(); ++j) { 171 Entity entity1 = (Entity) list.get(j); 172 173 if (entity1.l_() && (entity1 != this.owner || this.j >= 5)) { 174 float f = 0.3F; 175 AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f); 176 MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); 177 178 if (movingobjectposition1 != null) { 179 d5 = vec3d.a(movingobjectposition1.f); 180 if (d5 < d4 || d4 == 0.0D) { 181 entity = entity1; 182 d4 = d5; 183 } 184 } 185 } 186 } 187 188 if (entity != null) { 189 movingobjectposition = new MovingObjectPosition(entity); 190 } 191 192 if (movingobjectposition != null) { 193 if (movingobjectposition.entity != null) { 194 // CraftBukkit start 195 // TODO add EntityDamagedByProjectileEvent : fishing hook? 196 boolean stick; 197 if (movingobjectposition.entity instanceof EntityLiving) { 198 org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity(); 199 Projectile projectile = (Projectile) this.getBukkitEntity(); 200 201 // TODO @see EntityArrow#162 202 EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0); 203 this.world.getServer().getPluginManager().callEvent(event); 204 205 if (event.isCancelled()) { 206 stick = !projectile.doesBounce(); 207 } else { 208 // this function returns if the fish should stick in or not, i.e. !bounce 209 stick = movingobjectposition.entity.damageEntity(this, event.getDamage()); 210 } 211 } else { 212 stick = movingobjectposition.entity.damageEntity(this.owner, 0); 213 } 214 if (!stick) { 215 // CraftBukkit end 216 this.c = movingobjectposition.entity; 217 } 218 } else { 219 this.h = true; 220 } 221 } 222 223 if (!this.h) { 224 this.move(this.motX, this.motY, this.motZ); 225 float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ); 226 227 this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D); 228 229 for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) { 230 ; 231 } 232 233 while (this.pitch - this.lastPitch >= 180.0F) { 234 this.lastPitch += 360.0F; 235 } 236 237 while (this.yaw - this.lastYaw < -180.0F) { 238 this.lastYaw -= 360.0F; 239 } 240 241 while (this.yaw - this.lastYaw >= 180.0F) { 242 this.lastYaw += 360.0F; 243 } 244 245 this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F; 246 this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F; 247 float f2 = 0.92F; 248 249 if (this.onGround || this.positionChanged) { 250 f2 = 0.5F; 251 } 252 253 byte b0 = 5; 254 double d6 = 0.0D; 255 256 for (int k = 0; k < b0; ++k) { 257 double d7 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (k + 0) / (double) b0 - 0.125D + 0.125D; 258 double d8 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (k + 1) / (double) b0 - 0.125D + 0.125D; 259 AxisAlignedBB axisalignedbb1 = AxisAlignedBB.b(this.boundingBox.a, d7, this.boundingBox.c, this.boundingBox.d, d8, this.boundingBox.f); 260 261 if (this.world.b(axisalignedbb1, Material.WATER)) { 262 d6 += 1.0D / (double) b0; 263 } 264 } 265 266 if (d6 > 0.0D) { 267 if (this.k > 0) { 268 --this.k; 269 } else { 270 short short1 = 500; 271 272 if (this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) { 273 short1 = 300; 274 } 275 276 if (this.random.nextInt(short1) == 0) { 277 this.k = this.random.nextInt(30) + 10; 278 this.motY -= 0.20000000298023224D; 279 this.world.makeSound(this, "random.splash", 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F); 280 float f3 = (float) MathHelper.floor(this.boundingBox.b); 281 282 float f4; 283 int l; 284 float f5; 285 286 for (l = 0; (float) l < 1.0F + this.length * 20.0F; ++l) { 287 f5 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length; 288 f4 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length; 289 this.world.a("bubble", this.locX + (double) f5, (double) (f3 + 1.0F), this.locZ + (double) f4, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ); 290 } 291 292 for (l = 0; (float) l < 1.0F + this.length * 20.0F; ++l) { 293 f5 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length; 294 f4 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length; 295 this.world.a("splash", this.locX + (double) f5, (double) (f3 + 1.0F), this.locZ + (double) f4, this.motX, this.motY, this.motZ); 296 } 297 } 298 } 299 } 300 301 if (this.k > 0) { 302 this.motY -= (double) (this.random.nextFloat() * this.random.nextFloat() * this.random.nextFloat()) * 0.2D; 303 } 304 305 d5 = d6 * 2.0D - 1.0D; 306 this.motY += 0.03999999910593033D * d5; 307 if (d6 > 0.0D) { 308 f2 = (float) ((double) f2 * 0.9D); 309 this.motY *= 0.8D; 310 } 311 312 this.motX *= (double) f2; 313 this.motY *= (double) f2; 314 this.motZ *= (double) f2; 315 this.setPosition(this.locX, this.locY, this.locZ); 316 } 317 } 318 } 319 320 public void b(NBTTagCompound nbttagcompound) { 321 nbttagcompound.a("xTile", (short) this.d); 322 nbttagcompound.a("yTile", (short) this.e); 323 nbttagcompound.a("zTile", (short) this.f); 324 nbttagcompound.a("inTile", (byte) this.g); 325 nbttagcompound.a("shake", (byte) this.a); 326 nbttagcompound.a("inGround", (byte) (this.h ? 1 : 0)); 327 } 328 329 public void a(NBTTagCompound nbttagcompound) { 330 this.d = nbttagcompound.d("xTile"); 331 this.e = nbttagcompound.d("yTile"); 332 this.f = nbttagcompound.d("zTile"); 333 this.g = nbttagcompound.c("inTile") & 255; 334 this.a = nbttagcompound.c("shake") & 255; 335 this.h = nbttagcompound.c("inGround") == 1; 336 } 337 338 public int h() { 339 byte b0 = 0; 340 341 if (this.c != null) { 342 // CraftBukkit start 343 PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), this.c.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY); 344 this.world.getServer().getPluginManager().callEvent(playerFishEvent); 345 346 if (playerFishEvent.isCancelled()) { 347 this.die(); 348 this.owner.hookedFish = null; 349 return 0; 350 } 351 // CraftBukkit end 352 double d0 = this.owner.locX - this.locX; 353 double d1 = this.owner.locY - this.locY; 354 double d2 = this.owner.locZ - this.locZ; 355 double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2); 356 double d4 = 0.1D; 357 358 this.c.motX += d0 * d4; 359 this.c.motY += d1 * d4 + (double) MathHelper.a(d3) * 0.08D; 360 this.c.motZ += d2 * d4; 361 b0 = 3; 362 } else if (this.k > 0) { 363 EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.RAW_FISH)); 364 // CraftBukkit start 365 PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), entityitem.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); 366 this.world.getServer().getPluginManager().callEvent(playerFishEvent); 367 368 if (playerFishEvent.isCancelled()) { 369 this.die(); 370 this.owner.hookedFish = null; 371 return 0; 372 } 373 // CraftBukkit end 374 double d5 = this.owner.locX - this.locX; 375 double d6 = this.owner.locY - this.locY; 376 double d7 = this.owner.locZ - this.locZ; 377 double d8 = (double) MathHelper.a(d5 * d5 + d6 * d6 + d7 * d7); 378 double d9 = 0.1D; 379 380 entityitem.motX = d5 * d9; 381 entityitem.motY = d6 * d9 + (double) MathHelper.a(d8) * 0.08D; 382 entityitem.motZ = d7 * d9; 383 this.world.addEntity(entityitem); 384 this.owner.a(StatisticList.B, 1); 385 b0 = 1; 386 } 387 388 if (this.h) { 389 // CraftBukkit start 390 PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), null, PlayerFishEvent.State.IN_GROUND); 391 this.world.getServer().getPluginManager().callEvent(playerFishEvent); 392 393 if (playerFishEvent.isCancelled()) { 394 this.die(); 395 this.owner.hookedFish = null; 396 return 0; 397 } 398 // CraftBukkit end 399 b0 = 2; 400 } 401 402 // CraftBukkit start 403 if (b0 == 0) { 404 PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), null, PlayerFishEvent.State.FAILED_ATTEMPT); 405 this.world.getServer().getPluginManager().callEvent(playerFishEvent); 406 } 407 // CraftBukkit end 408 this.die(); 409 this.owner.hookedFish = null; 410 return b0; 411 } 412}