Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
1package net.minecraft.server;
2
3import org.bukkit.Location;
4import org.bukkit.entity.Vehicle;
5import org.bukkit.event.vehicle.*;
6
7import uk.betacraft.uberbukkit.UberbukkitConfig;
8
9import java.util.List;
10
11// CraftBukkit start
12// CraftBukkit end
13
14public class EntityBoat extends Entity {
15
16 public int damage;
17 public int b;
18 public int c;
19 private int d;
20 private double e;
21 private double f;
22 private double g;
23 private double h;
24 private double i;
25
26 // CraftBukkit start
27 public double maxSpeed = 0.4D;
28
29 @Override
30 public void collide(Entity entity) {
31 org.bukkit.entity.Entity hitEntity = (entity == null) ? null : entity.getBukkitEntity();
32
33 VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), hitEntity);
34 this.world.getServer().getPluginManager().callEvent(event);
35
36 if (event.isCancelled()) {
37 return;
38 }
39
40 super.collide(entity);
41 }
42 // CraftBukkit end
43
44 public EntityBoat(World world) {
45 super(world);
46 this.damage = 0;
47 this.b = 0;
48 this.c = 1;
49 this.aI = true;
50 this.b(1.5F, 0.6F);
51 this.height = this.width / 2.0F;
52 }
53
54 protected boolean n() {
55 return false;
56 }
57
58 protected void b() {
59 }
60
61 public AxisAlignedBB a_(Entity entity) {
62 return entity.boundingBox;
63 }
64
65 public AxisAlignedBB e_() {
66 return this.boundingBox;
67 }
68
69 public boolean d_() {
70 return true;
71 }
72
73 public EntityBoat(World world, double d0, double d1, double d2) {
74 this(world);
75 this.setPosition(d0, d1 + (double) this.height, d2);
76 this.motX = 0.0D;
77 this.motY = 0.0D;
78 this.motZ = 0.0D;
79 this.lastX = d0;
80 this.lastY = d1;
81 this.lastZ = d2;
82
83 this.world.getServer().getPluginManager().callEvent(new VehicleCreateEvent((Vehicle) this.getBukkitEntity())); // CraftBukkit
84 }
85
86 public double m() {
87 return (double) this.width * 0.0D - 0.30000001192092896D;
88 }
89
90 public boolean damageEntity(Entity entity, int i) {
91 if (!this.world.isStatic && !this.dead) {
92 // CraftBukkit start
93 Vehicle vehicle = (Vehicle) this.getBukkitEntity();
94 org.bukkit.entity.Entity attacker = (entity == null) ? null : entity.getBukkitEntity();
95
96 VehicleDamageEvent event = new VehicleDamageEvent(vehicle, attacker, i);
97 this.world.getServer().getPluginManager().callEvent(event);
98
99 if (event.isCancelled()) {
100 return true;
101 }
102 // i = event.getDamage(); // TODO Why don't we do this?
103 // CraftBukkit end
104
105 this.c = -this.c;
106 this.b = 10;
107 this.damage += i * 10;
108 this.af();
109 if (this.damage > 40) {
110
111 // CraftBukkit start
112 VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker);
113 this.world.getServer().getPluginManager().callEvent(destroyEvent);
114
115 if (destroyEvent.isCancelled()) {
116 this.damage = 40; // Maximize damage so this doesn't get triggered again right away
117 return true;
118 }
119 // CraftBukkit end
120
121 if (this.passenger != null) {
122 this.passenger.mount(this);
123 }
124
125 // uberbukkit - drop boat on damage, not planks & sticks
126 if (!UberbukkitConfig.getInstance().getBoolean("mechanics.boats.drop_boat_not_wood", false)) {
127 int j;
128
129 for (j = 0; j < 3; ++j) {
130 this.a(Block.WOOD.id, 1, 0.0F);
131 }
132
133 for (j = 0; j < 2; ++j) {
134 this.a(Item.STICK.id, 1, 0.0F);
135 }
136 } else {
137 this.a(Item.BOAT.id, 1, 0.0F);
138 }
139
140 this.die();
141 }
142
143 return true;
144 } else {
145 return true;
146 }
147 }
148
149 public boolean l_() {
150 return !this.dead;
151 }
152
153 public void m_() {
154 // CraftBukkit start
155 double prevX = this.locX;
156 double prevY = this.locY;
157 double prevZ = this.locZ;
158 float prevYaw = this.yaw;
159 float prevPitch = this.pitch;
160 // CraftBukkit end
161
162 super.m_();
163 if (this.b > 0) {
164 --this.b;
165 }
166
167 if (this.damage > 0) {
168 --this.damage;
169 }
170
171 this.lastX = this.locX;
172 this.lastY = this.locY;
173 this.lastZ = this.locZ;
174 byte b0 = 5;
175 double d0 = 0.0D;
176
177 for (int i = 0; i < b0; ++i) {
178 double d1 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 0) / (double) b0 - 0.125D;
179 double d2 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 1) / (double) b0 - 0.125D;
180 AxisAlignedBB axisalignedbb = AxisAlignedBB.b(this.boundingBox.a, d1, this.boundingBox.c, this.boundingBox.d, d2, this.boundingBox.f);
181
182 if (this.world.b(axisalignedbb, Material.WATER)) {
183 d0 += 1.0D / (double) b0;
184 }
185 }
186
187 double d3;
188 double d4;
189 double d5;
190 double d6;
191
192 if (this.world.isStatic) {
193 if (this.d > 0) {
194 d3 = this.locX + (this.e - this.locX) / (double) this.d;
195 d4 = this.locY + (this.f - this.locY) / (double) this.d;
196 d5 = this.locZ + (this.g - this.locZ) / (double) this.d;
197
198 for (d6 = this.h - (double) this.yaw; d6 < -180.0D; d6 += 360.0D) {
199 ;
200 }
201
202 while (d6 >= 180.0D) {
203 d6 -= 360.0D;
204 }
205
206 this.yaw = (float) ((double) this.yaw + d6 / (double) this.d);
207 this.pitch = (float) ((double) this.pitch + (this.i - (double) this.pitch) / (double) this.d);
208 --this.d;
209 this.setPosition(d3, d4, d5);
210 this.c(this.yaw, this.pitch);
211 } else {
212 d3 = this.locX + this.motX;
213 d4 = this.locY + this.motY;
214 d5 = this.locZ + this.motZ;
215 this.setPosition(d3, d4, d5);
216 if (this.onGround) {
217 this.motX *= 0.5D;
218 this.motY *= 0.5D;
219 this.motZ *= 0.5D;
220 }
221
222 this.motX *= 0.9900000095367432D;
223 this.motY *= 0.949999988079071D;
224 this.motZ *= 0.9900000095367432D;
225 }
226 } else {
227 if (d0 < 1.0D) {
228 d3 = d0 * 2.0D - 1.0D;
229 this.motY += 0.03999999910593033D * d3;
230 } else {
231 if (this.motY < 0.0D) {
232 this.motY /= 2.0D;
233 }
234
235 this.motY += 0.007000000216066837D;
236 }
237
238 if (this.passenger != null) {
239 this.motX += this.passenger.motX * 0.2D;
240 this.motZ += this.passenger.motZ * 0.2D;
241 }
242
243 // CraftBukkit
244 d3 = this.maxSpeed;
245 if (this.motX < -d3) {
246 this.motX = -d3;
247 }
248
249 if (this.motX > d3) {
250 this.motX = d3;
251 }
252
253 if (this.motZ < -d3) {
254 this.motZ = -d3;
255 }
256
257 if (this.motZ > d3) {
258 this.motZ = d3;
259 }
260
261 if (this.onGround) {
262 this.motX *= 0.5D;
263 this.motY *= 0.5D;
264 this.motZ *= 0.5D;
265 }
266
267 this.move(this.motX, this.motY, this.motZ);
268 d4 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
269 if (d4 > 0.15D) {
270 d5 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D);
271 d6 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D);
272
273 for (int j = 0; (double) j < 1.0D + d4 * 60.0D; ++j) {
274 double d7 = (double) (this.random.nextFloat() * 2.0F - 1.0F);
275 double d8 = (double) (this.random.nextInt(2) * 2 - 1) * 0.7D;
276 double d9;
277 double d10;
278
279 if (this.random.nextBoolean()) {
280 d9 = this.locX - d5 * d7 * 0.8D + d6 * d8;
281 d10 = this.locZ - d6 * d7 * 0.8D - d5 * d8;
282 this.world.a("splash", d9, this.locY - 0.125D, d10, this.motX, this.motY, this.motZ);
283 } else {
284 d9 = this.locX + d5 + d6 * d7 * 0.7D;
285 d10 = this.locZ + d6 - d5 * d7 * 0.7D;
286 this.world.a("splash", d9, this.locY - 0.125D, d10, this.motX, this.motY, this.motZ);
287 }
288 }
289 }
290
291 if (this.positionChanged && d4 > 0.15D) {
292 if (!this.world.isStatic) {
293
294 if (UberbukkitConfig.getInstance().getBoolean("mechanics.boat.break_boat_on_collision", true)) {
295 this.die();
296
297 // uberbukkit - drop boat on damage, not planks & sticks
298 if (!UberbukkitConfig.getInstance().getBoolean("mechanics.boats.drop_boat_not_wood", false)) {
299 int k;
300
301 for (k = 0; k < 3; ++k) {
302 this.a(Block.WOOD.id, 1, 0.0F);
303 }
304
305 for (k = 0; k < 2; ++k) {
306 this.a(Item.STICK.id, 1, 0.0F);
307 }
308 } else {
309 this.a(Item.BOAT.id, 1, 0.0F);
310 }
311 }
312
313
314 }
315 } else {
316 this.motX *= 0.9900000095367432D;
317 this.motY *= 0.949999988079071D;
318 this.motZ *= 0.9900000095367432D;
319 }
320
321 this.pitch = 0.0F;
322 d5 = (double) this.yaw;
323 d6 = this.lastX - this.locX;
324 double d11 = this.lastZ - this.locZ;
325
326 if (d6 * d6 + d11 * d11 > 0.0010D) {
327 d5 = (double) ((float) (Math.atan2(d11, d6) * 180.0D / 3.141592653589793D));
328 }
329
330 double d12;
331
332 for (d12 = d5 - (double) this.yaw; d12 >= 180.0D; d12 -= 360.0D) {
333 ;
334 }
335
336 while (d12 < -180.0D) {
337 d12 += 360.0D;
338 }
339
340 if (d12 > 20.0D) {
341 d12 = 20.0D;
342 }
343
344 if (d12 < -20.0D) {
345 d12 = -20.0D;
346 }
347
348 this.yaw = (float) ((double) this.yaw + d12);
349 this.c(this.yaw, this.pitch);
350
351 // CraftBukkit start
352 org.bukkit.Server server = this.world.getServer();
353 org.bukkit.World bworld = this.world.getWorld();
354
355 Location from = new Location(bworld, prevX, prevY, prevZ, prevYaw, prevPitch);
356 Location to = new Location(bworld, this.locX, this.locY, this.locZ, this.yaw, this.pitch);
357 Vehicle vehicle = (Vehicle) this.getBukkitEntity();
358
359 server.getPluginManager().callEvent(new VehicleUpdateEvent(vehicle));
360
361 if (!from.equals(to)) {
362 VehicleMoveEvent event = new VehicleMoveEvent(vehicle, from, to);
363 server.getPluginManager().callEvent(event);
364 }
365 // CraftBukkit end
366
367 List list = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
368 int l;
369
370 if (list != null && list.size() > 0) {
371 for (l = 0; l < list.size(); ++l) {
372 Entity entity = (Entity) list.get(l);
373
374 if (entity != this.passenger && entity.d_() && entity instanceof EntityBoat) {
375 entity.collide(this);
376 }
377 }
378 }
379
380 for (l = 0; l < 4; ++l) {
381 int i1 = MathHelper.floor(this.locX + ((double) (l % 2) - 0.5D) * 0.8D);
382 int j1 = MathHelper.floor(this.locY);
383 int k1 = MathHelper.floor(this.locZ + ((double) (l / 2) - 0.5D) * 0.8D);
384
385 if (this.world.getTypeId(i1, j1, k1) == Block.SNOW.id) {
386 this.world.setTypeId(i1, j1, k1, 0);
387 }
388 }
389
390 if (this.passenger != null && this.passenger.dead) {
391 this.passenger.vehicle = null; // CraftBukkit
392 this.passenger = null;
393 }
394 }
395 }
396
397 public void f() {
398 if (this.passenger != null) {
399 double d0 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
400 double d1 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
401
402 this.passenger.setPosition(this.locX + d0, this.locY + this.m() + this.passenger.I(), this.locZ + d1);
403 }
404 }
405
406 protected void b(NBTTagCompound nbttagcompound) {
407 }
408
409 protected void a(NBTTagCompound nbttagcompound) {
410 }
411
412 public boolean a(EntityHuman entityhuman) {
413 if (this.passenger != null && this.passenger instanceof EntityHuman && this.passenger != entityhuman) {
414 return true;
415 } else {
416 if (!this.world.isStatic) {
417 // CraftBukkit start
418 VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) this.getBukkitEntity(), entityhuman.getBukkitEntity());
419 this.world.getServer().getPluginManager().callEvent(event);
420
421 if (event.isCancelled()) {
422 return true;
423 }
424 // CraftBukkit end
425
426 entityhuman.mount(this);
427 }
428
429 return true;
430 }
431 }
432}