Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
1package net.minecraft.server;
2
3public class ContainerPlayer extends Container {
4
5 public InventoryCrafting craftInventory;
6 public IInventory resultInventory;
7 public boolean c;
8
9 public ContainerPlayer(InventoryPlayer inventoryplayer) {
10 this(inventoryplayer, true);
11 }
12
13 public ContainerPlayer(InventoryPlayer inventoryplayer, boolean flag) {
14 this.craftInventory = new InventoryCrafting(this, 2, 2);
15 this.resultInventory = new InventoryCraftResult();
16 this.c = false;
17 this.c = flag;
18 this.a((Slot) (new SlotResult(inventoryplayer.d, this.craftInventory, this.resultInventory, 0, 144, 36)));
19
20 int i;
21 int j;
22
23 for (i = 0; i < 2; ++i) {
24 for (j = 0; j < 2; ++j) {
25 this.a(new Slot(this.craftInventory, j + i * 2, 88 + j * 18, 26 + i * 18));
26 }
27 }
28
29 for (i = 0; i < 4; ++i) {
30 this.a((Slot) (new SlotArmor(this, inventoryplayer, inventoryplayer.getSize() - 1 - i, 8, 8 + i * 18, i)));
31 }
32
33 for (i = 0; i < 3; ++i) {
34 for (j = 0; j < 9; ++j) {
35 this.a(new Slot(inventoryplayer, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18));
36 }
37 }
38
39 for (i = 0; i < 9; ++i) {
40 this.a(new Slot(inventoryplayer, i, 8 + i * 18, 142));
41 }
42
43 this.a((IInventory) this.craftInventory);
44 }
45
46 public void a(IInventory iinventory) {
47 // CraftBukkit start
48 ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory);
49 this.resultInventory.setItem(0, craftResult);
50 if (super.listeners.size() < 1) {
51 return;
52 }
53
54 EntityPlayer player = (EntityPlayer) super.listeners.get(0); // TODO: Is this _always_ correct? Seems like it.
55 player.netServerHandler.sendPacket(new Packet103SetSlot(player.activeContainer.windowId, 0, craftResult));
56 // CraftBukkit end
57 }
58
59 public void a(EntityHuman entityhuman) {
60 super.a(entityhuman);
61
62 for (int i = 0; i < 4; ++i) {
63 ItemStack itemstack = this.craftInventory.getItem(i);
64
65 if (itemstack != null) {
66 entityhuman.b(itemstack);
67 this.craftInventory.setItem(i, (ItemStack) null);
68 }
69 }
70 }
71
72 public boolean b(EntityHuman entityhuman) {
73 return true;
74 }
75
76 public ItemStack a(int i) {
77 ItemStack itemstack = null;
78 Slot slot = (Slot) this.e.get(i);
79
80 if (slot != null && slot.b()) {
81 ItemStack itemstack1 = slot.getItem();
82
83 itemstack = itemstack1.cloneItemStack();
84 if (i == 0) {
85 this.a(itemstack1, 9, 45, true);
86 } else if (i >= 9 && i < 36) {
87 this.a(itemstack1, 36, 45, false);
88 } else if (i >= 36 && i < 45) {
89 this.a(itemstack1, 9, 36, false);
90 } else {
91 this.a(itemstack1, 9, 45, false);
92 }
93
94 if (itemstack1.count == 0) {
95 slot.c((ItemStack) null);
96 } else {
97 slot.c();
98 }
99
100 if (itemstack1.count == itemstack.count) {
101 return null;
102 }
103
104 slot.a(itemstack1);
105 }
106
107 return itemstack;
108 }
109}