Fork of Poseidon providing Bukkit #1060 to older Beta versions (b1.0-b1.7.3)
1package net.minecraft.server;
2
3import com.legacyminecraft.poseidon.PoseidonConfig;
4import uk.betacraft.uberbukkit.UberbukkitConfig;
5
6import java.util.ArrayList;
7import java.util.Arrays;
8import java.util.List;
9import java.util.Optional;
10import java.util.Random;
11
12public class Block {
13
14 public static final StepSound d = new StepSound("stone", 1.0F, 1.0F);
15 public static final StepSound e = new StepSound("wood", 1.0F, 1.0F);
16 public static final StepSound f = new StepSound("gravel", 1.0F, 1.0F);
17 public static final StepSound g = new StepSound("grass", 1.0F, 1.0F);
18 public static final StepSound h = new StepSound("stone", 1.0F, 1.0F);
19 public static final StepSound i = new StepSound("stone", 1.0F, 1.5F);
20 public static final StepSound j = new StepSoundStone("stone", 1.0F, 1.0F);
21 public static final StepSound k = new StepSound("cloth", 1.0F, 1.0F);
22 public static final StepSound l = new StepSoundSand("sand", 1.0F, 1.0F);
23 public static final Block[] byId = new Block[256];
24 public static final boolean[] n = new boolean[256];
25 public static final boolean[] o = new boolean[256];
26 public static final boolean[] isTileEntity = new boolean[256];
27 public static final int[] q = new int[256];
28 public static final boolean[] r = new boolean[256];
29 public static final int[] s = new int[256];
30 public static final boolean[] t = new boolean[256];
31 public static final Block STONE = (new BlockStone(1, 1)).c(1.5F).b(10.0F).a(h).a("stone");
32 public static final BlockGrass GRASS = (BlockGrass) (new BlockGrass(2)).c(0.6F).a(g).a("grass");
33 public static final Block DIRT = (new BlockDirt(3, 2)).c(0.5F).a(f).a("dirt");
34 public static final Block COBBLESTONE = (new Block(4, 16, Material.STONE)).c(2.0F).b(10.0F).a(h).a("stonebrick");
35 public static final Block WOOD = (new Block(5, 4, Material.WOOD)).c(2.0F).b(5.0F).a(e).a("wood").g();
36 public static final Block SAPLING = (new BlockSapling(6, 15)).c(0.0F).a(g).a("sapling").g();
37 public static final Block BEDROCK = (new Block(7, 17, Material.STONE)).i().b(6000000.0F).a(h).a("bedrock").n();
38 public static final Block WATER = (new BlockFlowing(8, Material.WATER)).c(100.0F).f(3).a("water").n().g();
39 public static final Block STATIONARY_WATER = (new BlockStationary(9, Material.WATER)).c(100.0F).f(3).a("water").n().g();
40 public static final Block LAVA = (new BlockFlowing(10, Material.LAVA)).c(0.0F).a(1.0F).f(255).a("lava").n().g();
41 public static final Block STATIONARY_LAVA = (new BlockStationary(11, Material.LAVA)).c(100.0F).a(1.0F).f(255).a("lava").n().g();
42 public static final Block SAND = (new BlockSand(12, 18)).c(0.5F).a(l).a("sand");
43 public static final Block GRAVEL = (new BlockGravel(13, 19)).c(0.6F).a(f).a("gravel");
44 public static final Block GOLD_ORE = (new BlockOre(14, 32)).c(3.0F).b(5.0F).a(h).a("oreGold");
45 public static final Block IRON_ORE = (new BlockOre(15, 33)).c(3.0F).b(5.0F).a(h).a("oreIron");
46 public static final Block COAL_ORE = (new BlockOre(16, 34)).c(3.0F).b(5.0F).a(h).a("oreCoal");
47 public static final Block LOG = (new BlockLog(17)).c(2.0F).a(e).a("log").g();
48 public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18, 52)).c(0.2F).f(1).a(g).a("leaves").n().g();
49 public static final Block SPONGE = (new BlockSponge(19)).c(0.6F).a(g).a("sponge");
50 public static final Block GLASS = (new BlockGlass(20, 49, Material.SHATTERABLE, false)).c(0.3F).a(j).a("glass");
51 public static final Block LAPIS_ORE = (new BlockOre(21, 160)).c(3.0F).b(5.0F).a(h).a("oreLapis");
52 public static final Block LAPIS_BLOCK = (new Block(22, 144, Material.STONE)).c(3.0F).b(5.0F).a(h).a("blockLapis");
53 public static final Block DISPENSER = (new BlockDispenser(23)).c(3.5F).a(h).a("dispenser").g();
54 public static final Block SANDSTONE = (new BlockSandStone(24)).a(h).c(0.8F).a("sandStone");
55 public static final Block NOTE_BLOCK = (new BlockNote(25)).c(0.8F).a("musicBlock").g();
56 public static final Block BED = (new BlockBed(26)).c(0.2F).a("bed").n().g();
57 public static final Block GOLDEN_RAIL = (new BlockMinecartTrack(27, 179, true)).c(0.7F).a(i).a("goldenRail").g();
58 public static final Block DETECTOR_RAIL = (new BlockMinecartDetector(28, 195)).c(0.7F).a(i).a("detectorRail").g();
59 public static final Block PISTON_STICKY = (new BlockPiston(29, 106, true)).a("pistonStickyBase").g();
60 public static final Block WEB = (new BlockWeb(30, 11)).f(1).c(4.0F).a("web");
61 public static final BlockLongGrass LONG_GRASS = (BlockLongGrass) (new BlockLongGrass(31, 39)).c(0.0F).a(g).a("tallgrass");
62 public static final BlockDeadBush DEAD_BUSH = (BlockDeadBush) (new BlockDeadBush(32, 55)).c(0.0F).a(g).a("deadbush");
63 public static final Block PISTON = (new BlockPiston(33, 107, false)).a("pistonBase").g();
64 public static final BlockPistonExtension PISTON_EXTENSION = (BlockPistonExtension) (new BlockPistonExtension(34, 107)).g();
65 public static final Block WOOL = (new BlockCloth()).c(0.8F).a(k).a("cloth").g();
66 public static final BlockPistonMoving PISTON_MOVING = new BlockPistonMoving(36);
67 public static final BlockFlower YELLOW_FLOWER = (BlockFlower) (new BlockFlower(37, 13)).c(0.0F).a(g).a("flower");
68 public static final BlockFlower RED_ROSE = (BlockFlower) (new BlockFlower(38, 12)).c(0.0F).a(g).a("rose");
69 public static final BlockFlower BROWN_MUSHROOM = (BlockFlower) (new BlockMushroom(39, 29)).c(0.0F).a(g).a(0.125F).a("mushroom");
70 public static final BlockFlower RED_MUSHROOM = (BlockFlower) (new BlockMushroom(40, 28)).c(0.0F).a(g).a("mushroom");
71 public static final Block GOLD_BLOCK = (new BlockOreBlock(41, 23)).c(3.0F).b(10.0F).a(i).a("blockGold");
72 public static final Block IRON_BLOCK = (new BlockOreBlock(42, 22)).c(5.0F).b(10.0F).a(i).a("blockIron");
73 public static final Block DOUBLE_STEP = (new BlockStep(43, true)).c(2.0F).b(10.0F).a(h).a("stoneSlab");
74 public static final Block STEP = (new BlockStep(44, false)).c(2.0F).b(10.0F).a(h).a("stoneSlab");
75 public static final Block BRICK = (new Block(45, 7, Material.STONE)).c(2.0F).b(10.0F).a(h).a("brick");
76 public static final Block TNT = (new BlockTNT(46, 8)).c(0.0F).a(g).a("tnt");
77 public static final Block BOOKSHELF = (new BlockBookshelf(47, 35)).c(1.5F).a(e).a("bookshelf");
78 public static final Block MOSSY_COBBLESTONE = (new Block(48, 36, Material.STONE)).c(2.0F).b(10.0F).a(h).a("stoneMoss");
79 public static final Block OBSIDIAN = (new BlockObsidian(49, 37)).c(10.0F).b(2000.0F).a(h).a("obsidian");
80 public static final Block TORCH = (new BlockTorch(50, 80)).c(0.0F).a(0.9375F).a(e).a("torch").g();
81 public static final BlockFire FIRE = (BlockFire) (new BlockFire(51, 31)).c(0.0F).a(1.0F).a(e).a("fire").n().g();
82 public static final Block MOB_SPAWNER = (new BlockMobSpawner(52, 65)).c(5.0F).a(i).a("mobSpawner").n();
83 public static final Block WOOD_STAIRS = (new BlockStairs(53, WOOD)).a("stairsWood").g();
84 public static final Block CHEST = (new BlockChest(54)).c(2.5F).a(e).a("chest").g();
85 public static final Block REDSTONE_WIRE = (new BlockRedstoneWire(55, 164)).c(0.0F).a(d).a("redstoneDust").n().g();
86 public static final Block DIAMOND_ORE = (new BlockOre(56, 50)).c(3.0F).b(5.0F).a(h).a("oreDiamond");
87 public static final Block DIAMOND_BLOCK = (new BlockOreBlock(57, 24)).c(5.0F).b(10.0F).a(i).a("blockDiamond");
88 public static final Block WORKBENCH = (new BlockWorkbench(58)).c(2.5F).a(e).a("workbench");
89 public static final Block CROPS = (new BlockCrops(59, 88)).c(0.0F).a(g).a("crops").n().g();
90 public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(f).a("farmland");
91 public static final Block FURNACE = (new BlockFurnace(61, false)).c(3.5F).a(h).a("furnace").g();
92 public static final Block BURNING_FURNACE = (new BlockFurnace(62, true)).c(3.5F).a(h).a(0.875F).a("furnace").g();
93 public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(e).a("sign").n().g();
94 public static final Block WOODEN_DOOR = (new BlockDoor(64, Material.WOOD)).c(3.0F).a(e).a("doorWood").n().g();
95 public static final Block LADDER = (new BlockLadder(65, 83)).c(0.4F).a(e).a("ladder").g();
96 public static final Block RAILS = (new BlockMinecartTrack(66, 128, false)).c(0.7F).a(i).a("rail").g();
97 public static final Block COBBLESTONE_STAIRS = (new BlockStairs(67, COBBLESTONE)).a("stairsStone").g();
98 public static final Block WALL_SIGN = (new BlockSign(68, TileEntitySign.class, false)).c(1.0F).a(e).a("sign").n().g();
99 public static final Block LEVER = (new BlockLever(69, 96)).c(0.5F).a(e).a("lever").g();
100 public static final Block STONE_PLATE = (new BlockPressurePlate(70, STONE.textureId, EnumMobType.MOBS, Material.STONE)).c(0.5F).a(h).a("pressurePlate").g();
101 public static final Block IRON_DOOR_BLOCK = (new BlockDoor(71, Material.ORE)).c(5.0F).a(i).a("doorIron").n().g();
102 public static final Block WOOD_PLATE = (new BlockPressurePlate(72, WOOD.textureId, EnumMobType.EVERYTHING, Material.WOOD)).c(0.5F).a(e).a("pressurePlate").g();
103 public static final Block REDSTONE_ORE = (new BlockRedstoneOre(73, 51, false)).c(3.0F).b(5.0F).a(h).a("oreRedstone").g();
104 public static final Block GLOWING_REDSTONE_ORE = (new BlockRedstoneOre(74, 51, true)).a(0.625F).c(3.0F).b(5.0F).a(h).a("oreRedstone").g();
105 public static final Block REDSTONE_TORCH_OFF = (new BlockRedstoneTorch(75, 115, false)).c(0.0F).a(e).a("notGate").g();
106 public static final Block REDSTONE_TORCH_ON = (new BlockRedstoneTorch(76, 99, true)).c(0.0F).a(0.5F).a(e).a("notGate").g();
107 public static final Block STONE_BUTTON = (new BlockButton(77, STONE.textureId)).c(0.5F).a(h).a("button").g();
108 public static final Block SNOW = (new BlockSnow(78, 66)).c(0.1F).a(k).a("snow");
109 public static final Block ICE = (new BlockIce(79, 67)).c(0.5F).f(3).a(j).a("ice");
110 public static final Block SNOW_BLOCK = (new BlockSnowBlock(80, 66)).c(0.2F).a(k).a("snow");
111 public static final Block CACTUS = (new BlockCactus(81, 70)).c(0.4F).a(k).a("cactus");
112 public static final Block CLAY = (new BlockClay(82, 72)).c(0.6F).a(f).a("clay");
113 public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83, 73)).c(0.0F).a(g).a("reeds").n();
114 public static final Block JUKEBOX = (new BlockJukeBox(84, 74)).c(2.0F).b(10.0F).a(h).a("jukebox").g();
115 public static final Block FENCE = (new BlockFence(85, 4)).c(2.0F).b(5.0F).a(e).a("fence").g();
116 public static final Block PUMPKIN = (new BlockPumpkin(86, 102, false)).c(1.0F).a(e).a("pumpkin").g();
117 public static final Block NETHERRACK = (new BlockBloodStone(87, 103)).c(0.4F).a(h).a("hellrock");
118 public static final Block SOUL_SAND = (new BlockSlowSand(88, 104)).c(0.5F).a(l).a("hellsand");
119 // uberbukkit
120 public static final Block GLOWSTONE = !UberbukkitConfig.getInstance().getBoolean("mechanics.glowstone_pre1_6_6", false) ? (new BlockLightStone(89, 105, Material.STONE)).c(0.3F).a(j).a(1.0F).a("lightgem") : (new BlockLightStone(89, 105, Material.SHATTERABLE)).c(0.3F).a(j).a(1.0F).a("lightgem");
121 public static final BlockPortal PORTAL = (BlockPortal) (new BlockPortal(90, 14)).c(-1.0F).a(j).a(0.75F).a("portal");
122 public static final Block JACK_O_LANTERN = (new BlockPumpkin(91, 102, true)).c(1.0F).a(e).a(1.0F).a("litpumpkin").g();
123 public static final Block CAKE_BLOCK = (new BlockCake(92, 121)).c(0.5F).a(k).a("cake").n().g();
124 public static final Block DIODE_OFF = (new BlockDiode(93, false)).c(0.0F).a(e).a("diode").n().g();
125 public static final Block DIODE_ON = (new BlockDiode(94, true)).c(0.0F).a(0.625F).a(e).a("diode").n().g();
126 // uberbukkit
127 public static final Block LOCKED_CHEST = !UberbukkitConfig.getInstance().getBoolean("worldgen.generate_steveco_chests", false) ? (new BlockLockedChest(95)).c(0.0F).a(1.0F).a(e).a("lockedchest").a(true).g() : (new BlockLockedChest(95)).c(-1.0F).a(1.0F).a(e).a("lockedchest").g();
128 public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(e).a("trapdoor").n().g();
129 public static final List<Integer> leafDecayBlacklist = Arrays.asList(PoseidonConfig.getInstance().getTreeBlacklistIDs());
130 public int textureId;
131 public final int id;
132 protected float strength;
133 protected float durability;
134 protected boolean bq;
135 protected boolean br;
136 public double minX;
137 public double minY;
138 public double minZ;
139 public double maxX;
140 public double maxY;
141 public double maxZ;
142 public StepSound stepSound;
143 public float bz;
144 public final Material material;
145 public float frictionFactor;
146 private String name;
147
148 protected Block(int i, Material material) {
149 this.bq = true;
150 this.br = true;
151 this.stepSound = d;
152 this.bz = 1.0F;
153 this.frictionFactor = 0.6F;
154 if (byId[i] != null) {
155 throw new IllegalArgumentException("Slot " + i + " is already occupied by " + byId[i] + " when adding " + this);
156 } else {
157 this.material = material;
158 byId[i] = this;
159 this.id = i;
160 this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
161 o[i] = this.a();
162 q[i] = this.a() ? 255 : 0;
163 r[i] = !material.blocksLight();
164 isTileEntity[i] = false;
165 }
166 }
167
168 protected Block g() {
169 t[this.id] = true;
170 return this;
171 }
172
173 protected void h() {
174 }
175
176 protected Block(int i, int j, Material material) {
177 this(i, material);
178 this.textureId = j;
179 }
180
181 protected Block a(StepSound stepsound) {
182 this.stepSound = stepsound;
183 return this;
184 }
185
186 protected Block f(int i) {
187 q[this.id] = i;
188 return this;
189 }
190
191 protected Block a(float f) {
192 s[this.id] = (int) (15.0F * f);
193 return this;
194 }
195
196 protected Block b(float f) {
197 this.durability = f * 3.0F;
198 return this;
199 }
200
201 public boolean b() {
202 return true;
203 }
204
205 protected Block c(float f) {
206 this.strength = f;
207 if (this.durability < f * 5.0F) {
208 this.durability = f * 5.0F;
209 }
210
211 return this;
212 }
213
214 protected Block i() {
215 this.c(-1.0F);
216 return this;
217 }
218
219 public float j() {
220 return this.strength;
221 }
222
223 protected Block a(boolean flag) {
224 n[this.id] = flag;
225 return this;
226 }
227
228 public void a(float f, float f1, float f2, float f3, float f4, float f5) {
229 this.minX = (double) f;
230 this.minY = (double) f1;
231 this.minZ = (double) f2;
232 this.maxX = (double) f3;
233 this.maxY = (double) f4;
234 this.maxZ = (double) f5;
235 }
236
237 public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
238 return iblockaccess.getMaterial(i, j, k).isBuildable();
239 }
240
241 public int a(int i, int j) {
242 return this.a(i);
243 }
244
245 public int a(int i) {
246 return this.textureId;
247 }
248
249 public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, ArrayList arraylist) {
250 AxisAlignedBB axisalignedbb1 = this.e(world, i, j, k);
251
252 if (axisalignedbb1 != null && axisalignedbb.a(axisalignedbb1)) {
253 arraylist.add(axisalignedbb1);
254 }
255 }
256
257 public AxisAlignedBB e(World world, int i, int j, int k) {
258 return AxisAlignedBB.b((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) j + this.maxY, (double) k + this.maxZ);
259 }
260
261 public boolean a() {
262 return true;
263 }
264
265 public boolean a(int i, boolean flag) {
266 return this.k_();
267 }
268
269 public boolean k_() {
270 return true;
271 }
272
273 public void a(World world, int i, int j, int k, Random random) {
274 }
275
276 public void postBreak(World world, int i, int j, int k, int l) {
277 }
278
279 public void doPhysics(World world, int i, int j, int k, int l) {
280 }
281
282 public int c() {
283 return 10;
284 }
285
286 public void c(World world, int i, int j, int k) {
287 }
288
289 public void remove(World world, int i, int j, int k) {
290 }
291
292 public int a(Random random) {
293 return 1;
294 }
295
296 public int a(int i, Random random) {
297 return this.id;
298 }
299
300 public float getDamage(EntityHuman entityhuman) {
301 return this.strength < 0.0F ? 0.0F : (!entityhuman.b(this) ? 1.0F / this.strength / 100.0F : entityhuman.a(this) / this.strength / 30.0F);
302 }
303
304 public final void g(World world, int i, int j, int k, int l) {
305 this.dropNaturally(world, i, j, k, l, 1.0F);
306 }
307
308 public void dropNaturally(World world, int i, int j, int k, int l, float f) {
309 if (!world.isStatic) {
310 int i1 = this.a(world.random);
311
312 for (int j1 = 0; j1 < i1; ++j1) {
313 // CraftBukkit - <= to < to allow for plugins to completely disable block drops from explosions
314 if (world.random.nextFloat() < f) {
315 int k1 = this.a(l, world.random);
316 if (k1 > 0) {
317 this.a(world, i, j, k, new ItemStack(k1, 1, this.a_(l)));
318 }
319 }
320 }
321 }
322 }
323
324 protected void a(World world, int i, int j, int k, ItemStack itemstack) {
325 if (!world.isStatic) {
326 float f = 0.7F;
327 double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
328 double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
329 double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
330 EntityItem entityitem = new EntityItem(world, (double) i + d0, (double) j + d1, (double) k + d2, itemstack);
331
332 entityitem.pickupDelay = 10;
333 world.addEntity(entityitem);
334 }
335 }
336
337 protected int a_(int i) {
338 return 0;
339 }
340
341 public float a(Entity entity) {
342 return this.durability / 5.0F;
343 }
344
345 public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
346 this.a(world, i, j, k);
347 vec3d = vec3d.add((double) (-i), (double) (-j), (double) (-k));
348 vec3d1 = vec3d1.add((double) (-i), (double) (-j), (double) (-k));
349 Vec3D vec3d2 = vec3d.a(vec3d1, this.minX);
350 Vec3D vec3d3 = vec3d.a(vec3d1, this.maxX);
351 Vec3D vec3d4 = vec3d.b(vec3d1, this.minY);
352 Vec3D vec3d5 = vec3d.b(vec3d1, this.maxY);
353 Vec3D vec3d6 = vec3d.c(vec3d1, this.minZ);
354 Vec3D vec3d7 = vec3d.c(vec3d1, this.maxZ);
355
356 if (!this.a(vec3d2)) {
357 vec3d2 = null;
358 }
359
360 if (!this.a(vec3d3)) {
361 vec3d3 = null;
362 }
363
364 if (!this.b(vec3d4)) {
365 vec3d4 = null;
366 }
367
368 if (!this.b(vec3d5)) {
369 vec3d5 = null;
370 }
371
372 if (!this.c(vec3d6)) {
373 vec3d6 = null;
374 }
375
376 if (!this.c(vec3d7)) {
377 vec3d7 = null;
378 }
379
380 Vec3D vec3d8 = null;
381
382 if (vec3d2 != null && (vec3d8 == null || vec3d.a(vec3d2) < vec3d.a(vec3d8))) {
383 vec3d8 = vec3d2;
384 }
385
386 if (vec3d3 != null && (vec3d8 == null || vec3d.a(vec3d3) < vec3d.a(vec3d8))) {
387 vec3d8 = vec3d3;
388 }
389
390 if (vec3d4 != null && (vec3d8 == null || vec3d.a(vec3d4) < vec3d.a(vec3d8))) {
391 vec3d8 = vec3d4;
392 }
393
394 if (vec3d5 != null && (vec3d8 == null || vec3d.a(vec3d5) < vec3d.a(vec3d8))) {
395 vec3d8 = vec3d5;
396 }
397
398 if (vec3d6 != null && (vec3d8 == null || vec3d.a(vec3d6) < vec3d.a(vec3d8))) {
399 vec3d8 = vec3d6;
400 }
401
402 if (vec3d7 != null && (vec3d8 == null || vec3d.a(vec3d7) < vec3d.a(vec3d8))) {
403 vec3d8 = vec3d7;
404 }
405
406 if (vec3d8 == null) {
407 return null;
408 } else {
409 byte b0 = -1;
410
411 if (vec3d8 == vec3d2) {
412 b0 = 4;
413 }
414
415 if (vec3d8 == vec3d3) {
416 b0 = 5;
417 }
418
419 if (vec3d8 == vec3d4) {
420 b0 = 0;
421 }
422
423 if (vec3d8 == vec3d5) {
424 b0 = 1;
425 }
426
427 if (vec3d8 == vec3d6) {
428 b0 = 2;
429 }
430
431 if (vec3d8 == vec3d7) {
432 b0 = 3;
433 }
434
435 return new MovingObjectPosition(i, j, k, b0, vec3d8.add((double) i, (double) j, (double) k));
436 }
437 }
438
439 private boolean a(Vec3D vec3d) {
440 return vec3d == null ? false : vec3d.b >= this.minY && vec3d.b <= this.maxY && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
441 }
442
443 private boolean b(Vec3D vec3d) {
444 return vec3d == null ? false : vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
445 }
446
447 private boolean c(Vec3D vec3d) {
448 return vec3d == null ? false : vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.b >= this.minY && vec3d.b <= this.maxY;
449 }
450
451 public void d(World world, int i, int j, int k) {
452 }
453
454 public boolean canPlace(World world, int i, int j, int k, int l) {
455 return this.canPlace(world, i, j, k);
456 }
457
458 public boolean canPlace(World world, int i, int j, int k) {
459 int l = world.getTypeId(i, j, k);
460
461 return l == 0 || byId[l].material.isReplacable();
462 }
463
464 public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
465 return false;
466 }
467
468 public void b(World world, int i, int j, int k, Entity entity) {
469 }
470
471 public void postPlace(World world, int i, int j, int k, int l) {
472 }
473
474 public void b(World world, int i, int j, int k, EntityHuman entityhuman) {
475 }
476
477 public void a(World world, int i, int j, int k, Entity entity, Vec3D vec3d) {
478 }
479
480 public void a(IBlockAccess iblockaccess, int i, int j, int k) {
481 }
482
483 public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
484 return false;
485 }
486
487 public boolean isPowerSource() {
488 return false;
489 }
490
491 public void a(World world, int i, int j, int k, Entity entity) {
492 }
493
494 public boolean d(World world, int i, int j, int k, int l) {
495 return false;
496 }
497
498 public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
499 entityhuman.a(StatisticList.C[this.id], 1);
500 this.g(world, i, j, k, l);
501 }
502
503 public boolean f(World world, int i, int j, int k) {
504 return true;
505 }
506
507 public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) {
508 }
509
510 public Block a(String s) {
511 this.name = "tile." + s;
512 return this;
513 }
514
515 public String k() {
516 return StatisticCollector.a(this.l() + ".name");
517 }
518
519 public String l() {
520 return this.name;
521 }
522
523 public void a(World world, int i, int j, int k, int l, int i1) {
524 }
525
526 public boolean m() {
527 return this.br;
528 }
529
530 protected Block n() {
531 this.br = false;
532 return this;
533 }
534
535 public int e() {
536 return this.material.j();
537 }
538
539 static {
540 Item.byId[WOOL.id] = (new ItemCloth(WOOL.id - 256)).a("cloth");
541 Item.byId[LOG.id] = (new ItemLog(LOG.id - 256)).a("log");
542 Item.byId[STEP.id] = (new ItemStep(STEP.id - 256)).a("stoneSlab");
543 Item.byId[SAPLING.id] = (new ItemSapling(SAPLING.id - 256)).a("sapling");
544 Item.byId[LEAVES.id] = (new ItemLeaves(LEAVES.id - 256)).a("leaves");
545 Item.byId[PISTON.id] = new ItemPiston(PISTON.id - 256);
546 Item.byId[PISTON_STICKY.id] = new ItemPiston(PISTON_STICKY.id - 256);
547 // Make different data values of tallgrass, farmland & cake block placeable by hand
548 Item.byId[LONG_GRASS.id] = new ItemLongGrass(LONG_GRASS.id - 256).a("tallgrass");
549 Item.byId[SOIL.id] = new ItemSoil(SOIL.id - 256).a("farmland");
550 Item.byId[CAKE_BLOCK.id] = new ItemCake(CAKE_BLOCK.id - 256);
551
552 for (int i = 0; i < 256; ++i) {
553 if (byId[i] != null && Item.byId[i] == null) {
554 Item.byId[i] = new ItemBlock(i - 256);
555 byId[i].h();
556 }
557 }
558
559 r[0] = true;
560 StatisticList.b();
561 }
562}