// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Input.StateChanges.Events; namespace osu.Framework.Input.StateChanges { /// /// Denotes an input which was sourced from a touch event. /// Generally used to mark when an alternate input was triggered from a touch source (ie. touch being emulated as a mouse). /// public interface ISourcedFromTouch : IInput { /// /// The source touch event. /// TouchStateChangeEvent TouchEvent { get; } } }