// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Input.States; using osuTK; namespace osu.Framework.Input.Events { public class TouchUpEvent : TouchEvent { public TouchUpEvent(InputState state, Touch touch, Vector2? screenSpaceTouchDownPosition) : base(state, touch, screenSpaceTouchDownPosition) { } } }