// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Textures; namespace osu.Framework.Graphics.Video { /// /// Represents a frame decoded from a video. /// public class DecodedFrame { /// /// The timestamp of the frame in the video it was decoded from. /// public double Time { get; set; } /// /// The texture that represents the decoded frame. /// public Texture Texture { get; set; } } }