// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Shaders; namespace osu.Framework.Graphics { /// /// Interface for s which can be drawn by s. /// public interface ITexturedShaderDrawable : IDrawable { /// /// The to be used for rendering when masking is not required. /// IShader TextureShader { get; } /// /// The to be used for rendering when masking is required. /// IShader RoundedTextureShader { get; } } }