A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using System; 5using System.IO; 6using osu.Framework.Platform; 7 8namespace osu.Framework.Testing 9{ 10 /// <summary> 11 /// A temporary storage that can be used for testing purposes. 12 /// Writes files to the OS temporary directory and cleans up on disposal. 13 /// </summary> 14 public class TemporaryNativeStorage : NativeStorage, IDisposable 15 { 16 public TemporaryNativeStorage(string path, GameHost host = null) 17 : base(Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, path), host) 18 { 19 // create directory 20 GetFullPath("./", true); 21 } 22 23 public void Dispose() 24 { 25 try 26 { 27 DeleteDirectory(string.Empty); 28 } 29 catch 30 { 31 } 32 } 33 } 34}