A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4using osu.Framework.Bindables;
5
6namespace osu.Framework.Localisation
7{
8 /// <summary>
9 /// An <see cref="IBindable{T}"/> which has its value set depending on the current locale of the <see cref="LocalisationManager"/>.
10 /// </summary>
11 public interface ILocalisedBindableString : IBindable<string>
12 {
13 /// <summary>
14 /// Sets the original, un-localised text.
15 /// </summary>
16 LocalisableString Text { set; }
17 }
18}