A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using osu.Framework.Bindables; 5 6namespace osu.Framework.Localisation 7{ 8 /// <summary> 9 /// An <see cref="IBindable{T}"/> which has its value set depending on the current locale of the <see cref="LocalisationManager"/>. 10 /// </summary> 11 public interface ILocalisedBindableString : IBindable<string> 12 { 13 /// <summary> 14 /// Sets the original, un-localised text. 15 /// </summary> 16 LocalisableString Text { set; } 17 } 18}