A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using osu.Framework.Input.States; 5 6namespace osu.Framework.Input.Events 7{ 8 /// <summary> 9 /// An event represeting that a drawable gained the focus. 10 /// </summary> 11 public class FocusEvent : UIEvent 12 { 13 public FocusEvent(InputState state) 14 : base(state) 15 { 16 } 17 } 18}