A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4using osu.Framework.Input.States;
5
6namespace osu.Framework.Input.Events
7{
8 /// <summary>
9 /// An event represeting that a drawable gained the focus.
10 /// </summary>
11 public class FocusEvent : UIEvent
12 {
13 public FocusEvent(InputState state)
14 : base(state)
15 {
16 }
17 }
18}