A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using Newtonsoft.Json; 5 6namespace osu.Framework.IO.Network 7{ 8 /// <summary> 9 /// A web request with a specific JSON response format. 10 /// </summary> 11 /// <typeparam name="T">the response format.</typeparam> 12 public class JsonWebRequest<T> : WebRequest 13 { 14 protected override string Accept => "application/json"; 15 16 public JsonWebRequest(string url = null, params object[] args) 17 : base(url, args) 18 { 19 } 20 21 protected override void ProcessResponse() 22 { 23 if (ResponseStream != null) 24 ResponseObject = JsonConvert.DeserializeObject<T>(GetResponseString()); 25 } 26 27 public T ResponseObject { get; private set; } 28 } 29}