A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using osu.Framework.Graphics.Primitives; 5using osu.Framework.Graphics.Shapes; 6using System; 7 8namespace osu.Framework.Graphics.Visualisation 9{ 10 internal class FlashyBox : Box 11 { 12 private Drawable target; 13 private readonly Func<Drawable, Quad> getScreenSpaceQuad; 14 15 public FlashyBox(Func<Drawable, Quad> getScreenSpaceQuad) 16 { 17 this.getScreenSpaceQuad = getScreenSpaceQuad; 18 } 19 20 public Drawable Target 21 { 22 set => target = value; 23 } 24 25 public override Quad ScreenSpaceDrawQuad => target == null ? new Quad() : getScreenSpaceQuad(target); 26 } 27}