A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using osu.Framework.Graphics.Shapes; 5 6namespace osu.Framework.Graphics.UserInterface 7{ 8 public class BasicHexColourPicker : HexColourPicker 9 { 10 public BasicHexColourPicker() 11 { 12 Background.Colour = FrameworkColour.GreenDarker; 13 14 Padding = new MarginPadding(20); 15 Spacing = 10; 16 } 17 18 protected override TextBox CreateHexCodeTextBox() => new BasicTextBox 19 { 20 Height = 40 21 }; 22 23 protected override ColourPreview CreateColourPreview() => new BasicColourPreview(); 24 25 private class BasicColourPreview : ColourPreview 26 { 27 private readonly Box previewBox; 28 29 public BasicColourPreview() 30 { 31 InternalChild = previewBox = new Box 32 { 33 RelativeSizeAxes = Axes.Both 34 }; 35 } 36 37 protected override void LoadComplete() 38 { 39 base.LoadComplete(); 40 41 Current.BindValueChanged(_ => updatePreview(), true); 42 } 43 44 private void updatePreview() 45 { 46 previewBox.Colour = Current.Value; 47 } 48 } 49 } 50}