A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4using System.Collections.Generic;
5using osu.Framework.Graphics.Containers;
6
7namespace osu.Framework.Graphics
8{
9 /// <summary>
10 /// Interface for <see cref="DrawNode"/>s which compose child <see cref="DrawNode"/>s.
11 /// <see cref="DrawNode"/>s implementing this interface can be used in <see cref="CompositeDrawable"/>s.
12 /// </summary>
13 public interface ICompositeDrawNode
14 {
15 /// <summary>
16 /// The child <see cref="DrawNode"/>s to draw.
17 /// </summary>
18 List<DrawNode> Children { get; set; }
19
20 /// <summary>
21 /// Whether <see cref="Children"/> should be updated by the parenting <see cref="CompositeDrawable"/>.
22 /// </summary>
23 bool AddChildDrawNodes { get; }
24 }
25}