A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4using osu.Framework.Graphics.UserInterface;
5
6namespace osu.Framework.Graphics.Cursor
7{
8 public interface IHasContextMenu : IDrawable
9 {
10 /// <summary>
11 /// Menu items that appear when the drawable is right-clicked.
12 /// </summary>
13 /// <remarks>
14 /// If empty, this <see cref="Drawable"/> will be picked as the menu target but a context menu will not be shown.
15 /// <para>If null, this <see cref="Drawable"/> will not be picked as the menu target and other <see cref="Drawable"/>s underneath may become the menu target.</para>
16 /// </remarks>
17 MenuItem[] ContextMenuItems { get; }
18 }
19}