A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4using osu.Framework.Graphics.Sprites;
5
6namespace osu.Framework.Graphics.Containers.Markdown
7{
8 public interface IMarkdownTextComponent
9 {
10 /// <summary>
11 /// Creates a <see cref="SpriteText"/> to display text within this <see cref="IMarkdownTextFlowComponent"/>.
12 /// </summary>
13 /// <remarks>
14 /// The <see cref="SpriteText"/> defined by the <see cref="MarkdownContainer"/> is used by default,
15 /// but may be overridden via this method to provide additional styling local to this <see cref="IMarkdownTextFlowComponent"/>.
16 /// </remarks>
17 /// <returns>The <see cref="SpriteText"/>.</returns>
18 SpriteText CreateSpriteText();
19 }
20}