A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4namespace osu.Framework.Graphics
5{
6 public enum BlendingEquation
7 {
8 /// <summary>
9 /// Inherits from parent.
10 /// </summary>
11 Inherit = 0,
12
13 /// <summary>
14 /// Adds the source and destination colours.
15 /// </summary>
16 Add,
17
18 /// <summary>
19 /// Chooses the minimum of each component of the source and destination colours.
20 /// </summary>
21 Min,
22
23 /// <summary>
24 /// Chooses the maximum of each component of the source and destination colours.
25 /// </summary>
26 Max,
27
28 /// <summary>
29 /// Subtracts the destination colour from the source colour.
30 /// </summary>
31 Subtract,
32
33 /// <summary>
34 /// Subtracts the source colour from the destination colour.
35 /// </summary>
36 ReverseSubtract,
37 }
38}