A game framework written with osu! in mind.
at master 24 lines 510 B view raw
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using System.ComponentModel; 5 6namespace osu.Framework.Configuration 7{ 8 public enum FrameSync 9 { 10 VSync, 11 12 [Description("2x refresh rate")] 13 Limit2x, 14 15 [Description("4x refresh rate")] 16 Limit4x, 17 18 [Description("8x refresh rate")] 19 Limit8x, 20 21 [Description("Unlimited")] 22 Unlimited, 23 } 24}