A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4using System.ComponentModel;
5
6namespace osu.Framework.Configuration
7{
8 public enum FrameSync
9 {
10 VSync,
11
12 [Description("2x refresh rate")]
13 Limit2x,
14
15 [Description("4x refresh rate")]
16 Limit4x,
17
18 [Description("8x refresh rate")]
19 Limit8x,
20
21 [Description("Unlimited")]
22 Unlimited,
23 }
24}