A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using NUnit.Framework; 5using osu.Framework.Input.Bindings; 6 7namespace osu.Framework.Tests.Input 8{ 9 [TestFixture] 10 public class KeyCombinationTest 11 { 12 private static readonly object[][] key_combination_display_test_cases = 13 { 14 new object[] { new KeyCombination(InputKey.Alt, InputKey.F4), "Alt-F4" }, 15 new object[] { new KeyCombination(InputKey.D, InputKey.Control), "Ctrl-D" }, 16 new object[] { new KeyCombination(InputKey.Shift, InputKey.F, InputKey.Control), "Ctrl-Shift-F" }, 17 new object[] { new KeyCombination(InputKey.Alt, InputKey.Control, InputKey.Super, InputKey.Shift), "Ctrl-Alt-Shift-Win" }, 18 new object[] { new KeyCombination(InputKey.LAlt, InputKey.F4), "LAlt-F4" }, 19 new object[] { new KeyCombination(InputKey.D, InputKey.LControl), "LCtrl-D" }, 20 new object[] { new KeyCombination(InputKey.LShift, InputKey.F, InputKey.LControl), "LCtrl-LShift-F" }, 21 new object[] { new KeyCombination(InputKey.LAlt, InputKey.LControl, InputKey.LSuper, InputKey.LShift), "LCtrl-LAlt-LShift-LWin" }, 22 new object[] { new KeyCombination(InputKey.Alt, InputKey.LAlt, InputKey.RControl, InputKey.A), "RCtrl-LAlt-A" }, 23 new object[] { new KeyCombination(InputKey.Shift, InputKey.LControl, InputKey.X), "LCtrl-Shift-X" }, 24 new object[] { new KeyCombination(InputKey.Control, InputKey.Shift, InputKey.Alt, InputKey.Super, InputKey.LAlt, InputKey.RShift, InputKey.LSuper), "Ctrl-LAlt-RShift-LWin" }, 25 }; 26 27 [TestCaseSource(nameof(key_combination_display_test_cases))] 28 public void TestKeyCombinationDisplayOrder(KeyCombination keyCombination, string expectedRepresentation) 29 => Assert.That(keyCombination.ReadableString(), Is.EqualTo(expectedRepresentation)); 30 } 31}