A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using BenchmarkDotNet.Attributes; 5using NUnit.Framework; 6using osu.Framework.Screens; 7 8namespace osu.Framework.Benchmarks 9{ 10 public class BenchmarkScreenExtensions : GameBenchmark 11 { 12 private Screen testScreen; 13 14 [Test] 15 [Benchmark] 16 public void IsCurrentScreen() => testScreen.IsCurrentScreen(); 17 18 protected override Game CreateGame() => new TestGame(testScreen = new Screen()); 19 20 private class TestGame : Game 21 { 22 private readonly Screen screen; 23 24 public TestGame(Screen screen) 25 { 26 this.screen = screen; 27 } 28 29 protected override void LoadComplete() 30 { 31 base.LoadComplete(); 32 33 Add(new ScreenStack(screen)); 34 } 35 } 36 } 37}