A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using osu.Framework; 5using osu.Framework.Graphics; 6using osuTK; 7using osuTK.Graphics; 8using osu.Framework.Graphics.Shapes; 9using osu.Framework.Allocation; 10 11namespace SampleGame 12{ 13 public class SampleGameGame : Game 14 { 15 private Box box; 16 17 [BackgroundDependencyLoader] 18 private void load() 19 { 20 Add(box = new Box 21 { 22 Anchor = Anchor.Centre, 23 Origin = Anchor.Centre, 24 Size = new Vector2(150, 150), 25 Colour = Color4.Tomato 26 }); 27 } 28 29 protected override void Update() 30 { 31 base.Update(); 32 box.Rotation += (float)Time.Elapsed / 10; 33 } 34 } 35}