A game framework written with osu! in mind.
1<?xml version="1.0" encoding="UTF-8"?>
2<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
3<plist version="1.0">
4<dict>
5 <key>CFBundleName</key>
6 <string>SampleGame.iOS</string>
7 <key>CFBundleIdentifier</key>
8 <string>ppy.SampleGame-iOS</string>
9 <key>CFBundleShortVersionString</key>
10 <string>1.0</string>
11 <key>CFBundleVersion</key>
12 <string>1.0</string>
13 <key>LSRequiresIPhoneOS</key>
14 <true/>
15 <key>MinimumOSVersion</key>
16 <string>11.0</string>
17 <key>UIDeviceFamily</key>
18 <array>
19 <integer>1</integer>
20 <integer>2</integer>
21 </array>
22 <key>UILaunchStoryboardName</key>
23 <string>LaunchScreen</string>
24 <key>UIRequiredDeviceCapabilities</key>
25 <array>
26 <string>armv7</string>
27 </array>
28 <key>UISupportedInterfaceOrientations</key>
29 <array>
30 <string>UIInterfaceOrientationPortrait</string>
31 <string>UIInterfaceOrientationPortraitUpsideDown</string>
32 <string>UIInterfaceOrientationLandscapeLeft</string>
33 <string>UIInterfaceOrientationLandscapeRight</string>
34 </array>
35 <key>XSAppIconAssets</key>
36 <string>Assets.xcassets/AppIcon.appiconset</string>
37 <key>UIStatusBarHidden</key>
38 <true/>
39 <key>UIRequiresFullScreen</key>
40 <true/>
41</dict>
42</plist>