/* * Copyright (C) 2020-2022 The opuntiaOS Project Authors. * + Contributed by Nikita Melekhin * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Window.h" #include "../../Managers/WindowManager.h" #include namespace WinServer::Mobile { Window::Window(int connection_id, int id, CreateWindowMessage& msg) : BaseWindow(connection_id, id, msg) { m_bounds = LG::Rect(0, 0, msg.width(), msg.height()); m_content_bounds = LG::Rect(0, 0, msg.width(), msg.height()); m_content_bitmap = LG::PixelBitmap(m_buffer.data(), content_bounds().width(), content_bounds().height()); } Window::Window(Window&& win) : BaseWindow(std::move(win)) { } void Window::on_style_change() { WindowManager::the().on_window_style_change(*this); } } // namespace WinServer