My arch linux dotfiles
1#################################
2# Shadows #
3#################################
4
5
6# Enabled client-side shadows on windows. Note desktop windows
7# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
8# unless explicitly requested using the wintypes option.
9#
10# shadow = false
11shadow = true;
12
13# The blur radius for shadows, in pixels. (defaults to 12)
14# shadow-radius = 12
15shadow-radius = 15;
16
17# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
18# shadow-opacity = .75
19
20# The left offset for shadows, in pixels. (defaults to -15)
21# shadow-offset-x = -15
22shadow-offset-x = -5;
23
24# The top offset for shadows, in pixels. (defaults to -15)
25# shadow-offset-y = -15
26shadow-offset-y = -5;
27
28# Avoid drawing shadows on dock/panel windows. This option is deprecated,
29# you should use the *wintypes* option in your config file instead.
30#
31# no-dock-shadow = false
32
33# Don't draw shadows on drag-and-drop windows. This option is deprecated,
34# you should use the *wintypes* option in your config file instead.
35#
36# no-dnd-shadow = false
37
38# Red color value of shadow (0.0 - 1.0, defaults to 0).
39# shadow-red = 0
40
41# Green color value of shadow (0.0 - 1.0, defaults to 0).
42# shadow-green = 0
43
44# Blue color value of shadow (0.0 - 1.0, defaults to 0).
45# shadow-blue = 0
46
47# Do not paint shadows on shaped windows. Note shaped windows
48# here means windows setting its shape through X Shape extension.
49# Those using ARGB background is beyond our control.
50# Deprecated, use
51# shadow-exclude = 'bounding_shaped'
52# or
53# shadow-exclude = 'bounding_shaped && !rounded_corners'
54# instead.
55#
56# shadow-ignore-shaped = ''
57
58# Specify a list of conditions of windows that should have no shadow.
59#
60# examples:
61# shadow-exclude = "n:e:Notification";
62#
63# shadow-exclude = []
64shadow-exclude = [
65 "name = 'Notification'",
66 "class_g = 'Conky'",
67 "class_g ?= 'Notify-osd'",
68 "class_g = 'Cairo-clock'",
69 "_GTK_FRAME_EXTENTS@:c"
70];
71
72# Specify a X geometry that describes the region in which shadow should not
73# be painted in, such as a dock window region. Use
74# shadow-exclude-reg = "x10+0+0"
75# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
76#
77# shadow-exclude-reg = ""
78
79# Crop shadow of a window fully on a particular Xinerama screen to the screen.
80# xinerama-shadow-crop = false
81
82
83#################################
84# Fading #
85#################################
86
87
88# Fade windows in/out when opening/closing and when opacity changes,
89# unless no-fading-openclose is used.
90# fading = false
91fading = true
92
93# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
94# fade-in-step = 0.028
95fade-in-step = 0.03;
96
97# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
98# fade-out-step = 0.03
99fade-out-step = 0.03;
100
101# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
102# fade-delta = 10
103
104# Specify a list of conditions of windows that should not be faded.
105# fade-exclude = []
106
107# Do not fade on window open/close.
108# no-fading-openclose = false
109
110# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
111# no-fading-destroyed-argb = false
112
113
114#################################
115# Transparency / Opacity #
116#################################
117
118
119# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
120# inactive-opacity = 1
121inactive-opacity = 0.8;
122
123# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
124# frame-opacity = 1.0
125frame-opacity = 0.7;
126
127# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
128# menu-opacity = 1.0
129
130# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
131# inactive-opacity-override = true
132inactive-opacity-override = false;
133
134# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
135# active-opacity = 1.0
136
137# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
138# inactive-dim = 0.0
139
140# Specify a list of conditions of windows that should always be considered focused.
141# focus-exclude = []
142focus-exclude = [ "class_g = 'Cairo-clock'" ];
143
144# Use fixed inactive dim value, instead of adjusting according to window opacity.
145# inactive-dim-fixed = 1.0
146
147# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
148# like `50:name *= "Firefox"`. picom-trans is recommended over this.
149# Note we don't make any guarantee about possible conflicts with other
150# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
151# example:
152# opacity-rule = [ "80:class_g = 'URxvt'" ];
153#
154# opacity-rule = []
155
156
157#################################
158# Background-Blurring #
159#################################
160
161
162# Parameters for background blurring, see the *BLUR* section for more information.
163# blur-method =
164# blur-size = 12
165#
166# blur-deviation = false
167
168# Blur background of semi-transparent / ARGB windows.
169# Bad in performance, with driver-dependent behavior.
170# The name of the switch may change without prior notifications.
171#
172# blur-background = false
173
174# Blur background of windows when the window frame is not opaque.
175# Implies:
176# blur-background
177# Bad in performance, with driver-dependent behavior. The name may change.
178#
179# blur-background-frame = false
180
181
182# Use fixed blur strength rather than adjusting according to window opacity.
183# blur-background-fixed = false
184
185
186# Specify the blur convolution kernel, with the following format:
187# example:
188# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
189#
190# blur-kern = ''
191blur-kern = "3x3box";
192
193
194# Exclude conditions for background blur.
195# blur-background-exclude = []
196blur-background-exclude = [
197 "window_type = 'dock'",
198 "window_type = 'desktop'",
199 "_GTK_FRAME_EXTENTS@:c"
200];
201
202#################################
203# General Settings #
204#################################
205
206# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
207# daemon = false
208
209# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
210# `xrender` is the default one.
211#
212# backend = 'glx'
213backend = "xrender";
214
215# Enable/disable VSync.
216# vsync = false
217vsync = true
218
219# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
220# dbus = false
221
222# Try to detect WM windows (a non-override-redirect window with no
223# child that has 'WM_STATE') and mark them as active.
224#
225# mark-wmwin-focused = false
226mark-wmwin-focused = true;
227
228# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
229# mark-ovredir-focused = false
230mark-ovredir-focused = true;
231
232# Try to detect windows with rounded corners and don't consider them
233# shaped windows. The accuracy is not very high, unfortunately.
234#
235# detect-rounded-corners = false
236detect-rounded-corners = true;
237
238# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
239# not passing '_NET_WM_OPACITY' of client windows to frame windows.
240#
241# detect-client-opacity = false
242detect-client-opacity = true;
243
244# Specify refresh rate of the screen. If not specified or 0, picom will
245# try detecting this with X RandR extension.
246#
247# refresh-rate = 60
248refresh-rate = 0
249
250# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
251# boost performance. This should not be used with
252# vsync drm/opengl/opengl-oml
253# as they essentially does sw-opti's job already,
254# unless you wish to specify a lower refresh rate than the actual value.
255#
256# sw-opti =
257
258# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
259# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
260# provided that the WM supports it.
261#
262# use-ewmh-active-win = false
263
264# Unredirect all windows if a full-screen opaque window is detected,
265# to maximize performance for full-screen windows. Known to cause flickering
266# when redirecting/unredirecting windows.
267#
268# unredir-if-possible = false
269
270# Delay before unredirecting the window, in milliseconds. Defaults to 0.
271# unredir-if-possible-delay = 0
272
273# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
274# unredir-if-possible-exclude = []
275
276# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
277# in the same group focused at the same time.
278#
279# detect-transient = false
280detect-transient = true
281
282# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
283# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
284# detect-transient is enabled, too.
285#
286# detect-client-leader = false
287detect-client-leader = true
288
289# Resize damaged region by a specific number of pixels.
290# A positive value enlarges it while a negative one shrinks it.
291# If the value is positive, those additional pixels will not be actually painted
292# to screen, only used in blur calculation, and such. (Due to technical limitations,
293# with use-damage, those pixels will still be incorrectly painted to screen.)
294# Primarily used to fix the line corruption issues of blur,
295# in which case you should use the blur radius value here
296# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
297# with a 5x5 one you use `--resize-damage 2`, and so on).
298# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
299#
300# resize-damage = 1
301
302# Specify a list of conditions of windows that should be painted with inverted color.
303# Resource-hogging, and is not well tested.
304#
305# invert-color-include = []
306
307# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
308# Might cause incorrect opacity when rendering transparent content (but never
309# practically happened) and may not work with blur-background.
310# My tests show a 15% performance boost. Recommended.
311#
312# glx-no-stencil = false
313
314# GLX backend: Avoid rebinding pixmap on window damage.
315# Probably could improve performance on rapid window content changes,
316# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
317# Recommended if it works.
318#
319# glx-no-rebind-pixmap = false
320
321# Disable the use of damage information.
322# This cause the whole screen to be redrawn everytime, instead of the part of the screen
323# has actually changed. Potentially degrades the performance, but might fix some artifacts.
324# The opposing option is use-damage
325#
326# no-use-damage = false
327use-damage = true
328
329# Use X Sync fence to sync clients' draw calls, to make sure all draw
330# calls are finished before picom starts drawing. Needed on nvidia-drivers
331# with GLX backend for some users.
332#
333# xrender-sync-fence = false
334
335# GLX backend: Use specified GLSL fragment shader for rendering window contents.
336# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
337# in the source tree for examples.
338#
339# glx-fshader-win = ''
340
341# Force all windows to be painted with blending. Useful if you
342# have a glx-fshader-win that could turn opaque pixels transparent.
343#
344# force-win-blend = false
345
346# Do not use EWMH to detect fullscreen windows.
347# Reverts to checking if a window is fullscreen based only on its size and coordinates.
348#
349# no-ewmh-fullscreen = false
350
351# Dimming bright windows so their brightness doesn't exceed this set value.
352# Brightness of a window is estimated by averaging all pixels in the window,
353# so this could comes with a performance hit.
354# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
355#
356# max-brightness = 1.0
357
358# Make transparent windows clip other windows like non-transparent windows do,
359# instead of blending on top of them.
360#
361# transparent-clipping = false
362
363# Set the log level. Possible values are:
364# "trace", "debug", "info", "warn", "error"
365# in increasing level of importance. Case doesn't matter.
366# If using the "TRACE" log level, it's better to log into a file
367# using *--log-file*, since it can generate a huge stream of logs.
368#
369# log-level = "debug"
370log-level = "warn";
371
372# Set the log file.
373# If *--log-file* is never specified, logs will be written to stderr.
374# Otherwise, logs will to written to the given file, though some of the early
375# logs might still be written to the stderr.
376# When setting this option from the config file, it is recommended to use an absolute path.
377#
378# log-file = '/path/to/your/log/file'
379
380# Show all X errors (for debugging)
381# show-all-xerrors = false
382
383# Write process ID to a file.
384# write-pid-path = '/path/to/your/log/file'
385
386# Window type settings
387#
388# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
389# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
390# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
391# "tooltip", "notification", "combo", and "dnd".
392#
393# Following per window-type options are available: ::
394#
395# fade, shadow:::
396# Controls window-type-specific shadow and fade settings.
397#
398# opacity:::
399# Controls default opacity of the window type.
400#
401# focus:::
402# Controls whether the window of this type is to be always considered focused.
403# (By default, all window types except "normal" and "dialog" has this on.)
404#
405# full-shadow:::
406# Controls whether shadow is drawn under the parts of the window that you
407# normally won't be able to see. Useful when the window has parts of it
408# transparent, and you want shadows in those areas.
409#
410# redir-ignore:::
411# Controls whether this type of windows should cause screen to become
412# redirected again after been unredirected. If you have unredir-if-possible
413# set, and doesn't want certain window to cause unnecessary screen redirection,
414# you can set this to `true`.
415#
416wintypes:
417{
418 tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
419 dock = { shadow = false; }
420 dnd = { shadow = false; }
421 popup_menu = { opacity = 0.8; }
422 dropdown_menu = { opacity = 0.8; }
423};