Multi-platform .NET bindings to the Ultralight project.
1%YAML 1.1 2%TAG !u! tag:unity3d.com,2011: 3--- !u!937362698 &1 4VFXManager: 5 m_ObjectHideFlags: 0 6 m_IndirectShader: {fileID: 0} 7 m_CopyBufferShader: {fileID: 0} 8 m_SortShader: {fileID: 0} 9 m_RenderPipeSettingsPath: 10 m_FixedTimeStep: 0.016666668 11 m_MaxDeltaTime: 0.05