Simple Directmedia Layer
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
5 <Configuration>Debug</Configuration>
6 <Platform>Gaming.Desktop.x64</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
9 <Configuration>Debug</Configuration>
10 <Platform>Gaming.Xbox.Scarlett.x64</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
13 <Configuration>Debug</Configuration>
14 <Platform>Gaming.Xbox.XboxOne.x64</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release|Gaming.Desktop.x64">
17 <Configuration>Release</Configuration>
18 <Platform>Gaming.Desktop.x64</Platform>
19 </ProjectConfiguration>
20 <ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
21 <Configuration>Release</Configuration>
22 <Platform>Gaming.Xbox.Scarlett.x64</Platform>
23 </ProjectConfiguration>
24 <ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
25 <Configuration>Release</Configuration>
26 <Platform>Gaming.Xbox.XboxOne.x64</Platform>
27 </ProjectConfiguration>
28 </ItemGroup>
29 <PropertyGroup Label="Globals">
30 <ProjectGuid>{1C9A3F71-35A5-4C56-B292-F4375B3C3649}</ProjectGuid>
31 <RootNamespace>testsprite</RootNamespace>
32 <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
33 </PropertyGroup>
34 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
35 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
36 <ConfigurationType>Application</ConfigurationType>
37 <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
38 </PropertyGroup>
39 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
40 <ConfigurationType>Application</ConfigurationType>
41 <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
42 <UseDebugLibraries>true</UseDebugLibraries>
43 </PropertyGroup>
44 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
45 <ConfigurationType>Application</ConfigurationType>
46 <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
47 <UseDebugLibraries>true</UseDebugLibraries>
48 </PropertyGroup>
49 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
50 <ConfigurationType>Application</ConfigurationType>
51 <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
52 </PropertyGroup>
53 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
54 <ConfigurationType>Application</ConfigurationType>
55 <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
56 </PropertyGroup>
57 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
58 <ConfigurationType>Application</ConfigurationType>
59 <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
60 </PropertyGroup>
61 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
62 <ImportGroup Label="ExtensionSettings">
63 </ImportGroup>
64 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
65 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
66 </ImportGroup>
67 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
68 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
69 </ImportGroup>
70 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
71 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
72 </ImportGroup>
73 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
74 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
75 </ImportGroup>
76 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
77 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
78 </ImportGroup>
79 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
80 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
81 </ImportGroup>
82 <PropertyGroup Label="UserMacros" />
83 <PropertyGroup>
84 <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
85 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
86 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
87 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
88 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
89 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
90 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
91 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
92 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
93 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
94 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
95 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
96 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
97 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
98 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
99 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
100 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
101 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
102 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
103 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
104 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
105 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
106 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
107 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
108 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
109 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
110 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
111 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
112 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
113 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
114 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
115 </PropertyGroup>
116 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
117 <Midl>
118 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
119 <MkTypLibCompatible>true</MkTypLibCompatible>
120 <SuppressStartupBanner>true</SuppressStartupBanner>
121 <TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
122 </Midl>
123 <ClCompile>
124 <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
125 <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
126 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
127 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
128 <WarningLevel>Level3</WarningLevel>
129 </ClCompile>
130 <ResourceCompile>
131 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
132 <Culture>0x0409</Culture>
133 </ResourceCompile>
134 <Link>
135 <SubSystem>Windows</SubSystem>
136 <AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
137 </Link>
138 <PostBuildEvent>
139 <Command>
140 </Command>
141 </PostBuildEvent>
142 </ItemDefinitionGroup>
143 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
144 <Midl>
145 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
146 <MkTypLibCompatible>true</MkTypLibCompatible>
147 <SuppressStartupBanner>true</SuppressStartupBanner>
148 <TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
149 </Midl>
150 <ClCompile>
151 <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
152 <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
153 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
154 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
155 <WarningLevel>Level3</WarningLevel>
156 </ClCompile>
157 <ResourceCompile>
158 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
159 <Culture>0x0409</Culture>
160 </ResourceCompile>
161 <Link>
162 <SubSystem>Windows</SubSystem>
163 <AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
164 </Link>
165 <PostBuildEvent>
166 <Command>
167 </Command>
168 </PostBuildEvent>
169 </ItemDefinitionGroup>
170 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
171 <Midl>
172 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
173 <MkTypLibCompatible>true</MkTypLibCompatible>
174 <SuppressStartupBanner>true</SuppressStartupBanner>
175 <TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
176 </Midl>
177 <ClCompile>
178 <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
179 <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
180 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
181 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
182 <WarningLevel>Level3</WarningLevel>
183 </ClCompile>
184 <ResourceCompile>
185 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
186 <Culture>0x0409</Culture>
187 </ResourceCompile>
188 <Link>
189 <SubSystem>Windows</SubSystem>
190 <AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
191 </Link>
192 <PostBuildEvent>
193 <Command>
194 </Command>
195 </PostBuildEvent>
196 </ItemDefinitionGroup>
197 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
198 <Midl>
199 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
200 <MkTypLibCompatible>true</MkTypLibCompatible>
201 <SuppressStartupBanner>true</SuppressStartupBanner>
202 <TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
203 </Midl>
204 <ClCompile>
205 <Optimization>Disabled</Optimization>
206 <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
207 <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
208 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
209 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
210 <WarningLevel>Level3</WarningLevel>
211 <DebugInformationFormat>OldStyle</DebugInformationFormat>
212 </ClCompile>
213 <ResourceCompile>
214 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
215 <Culture>0x0409</Culture>
216 </ResourceCompile>
217 <Link>
218 <GenerateDebugInformation>true</GenerateDebugInformation>
219 <SubSystem>Windows</SubSystem>
220 <AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
221 </Link>
222 <PostBuildEvent>
223 <Command>
224 </Command>
225 </PostBuildEvent>
226 </ItemDefinitionGroup>
227 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
228 <Midl>
229 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
230 <MkTypLibCompatible>true</MkTypLibCompatible>
231 <SuppressStartupBanner>true</SuppressStartupBanner>
232 <TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
233 </Midl>
234 <ClCompile>
235 <Optimization>Disabled</Optimization>
236 <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
237 <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
238 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
239 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
240 <WarningLevel>Level3</WarningLevel>
241 <DebugInformationFormat>OldStyle</DebugInformationFormat>
242 </ClCompile>
243 <ResourceCompile>
244 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
245 <Culture>0x0409</Culture>
246 </ResourceCompile>
247 <Link>
248 <GenerateDebugInformation>true</GenerateDebugInformation>
249 <SubSystem>Windows</SubSystem>
250 <AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
251 </Link>
252 <PostBuildEvent>
253 <Command>
254 </Command>
255 </PostBuildEvent>
256 </ItemDefinitionGroup>
257 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
258 <Midl>
259 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
260 <MkTypLibCompatible>true</MkTypLibCompatible>
261 <SuppressStartupBanner>true</SuppressStartupBanner>
262 <TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
263 </Midl>
264 <ClCompile>
265 <Optimization>Disabled</Optimization>
266 <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
267 <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
268 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
269 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
270 <WarningLevel>Level3</WarningLevel>
271 <DebugInformationFormat>OldStyle</DebugInformationFormat>
272 </ClCompile>
273 <ResourceCompile>
274 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
275 <Culture>0x0409</Culture>
276 </ResourceCompile>
277 <Link>
278 <GenerateDebugInformation>true</GenerateDebugInformation>
279 <SubSystem>Windows</SubSystem>
280 <AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
281 </Link>
282 <PostBuildEvent>
283 <Command>
284 </Command>
285 </PostBuildEvent>
286 </ItemDefinitionGroup>
287 <ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
288 <ClCompile>
289 <TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
290 </ClCompile>
291 </ItemDefinitionGroup>
292 <ItemGroup>
293 <ProjectReference Include="..\..\SDL\SDL.vcxproj">
294 <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
295 <Private>false</Private>
296 <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
297 <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
298 </ProjectReference>
299 <ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
300 <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
301 <Private>false</Private>
302 <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
303 <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
304 </ProjectReference>
305 </ItemGroup>
306 <ItemGroup>
307 <CopyFileToFolders Include="..\..\..\test\icon.bmp">
308 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
309 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
310 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>
311 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">copy "%(FullPath)" "$(ProjectDir)\"
312copy "%(FullPath)" "$(OutDir)\"</Command>
313 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">copy "%(FullPath)" "$(ProjectDir)\"
314copy "%(FullPath)" "$(OutDir)\"</Command>
315 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">copy "%(FullPath)" "$(ProjectDir)\"
316copy "%(FullPath)" "$(OutDir)\"</Command>
317 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
318 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
319 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
320 <Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
321 <Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
322 <Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>
323 <Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">copy "%(FullPath)" "$(ProjectDir)\"
324copy "%(FullPath)" "$(OutDir)\"</Command>
325 <Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">copy "%(FullPath)" "$(ProjectDir)\"
326copy "%(FullPath)" "$(OutDir)\"</Command>
327 <Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">copy "%(FullPath)" "$(ProjectDir)\"
328copy "%(FullPath)" "$(OutDir)\"</Command>
329 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
330 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
331 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
332 </CopyFileToFolders>
333 </ItemGroup>
334 <ItemGroup>
335 <ClCompile Include="..\..\..\test\testutils.c" />
336 <ClCompile Include="src\testgdk.cpp" />
337 </ItemGroup>
338 <ItemGroup>
339 <CopyFileToFolders Include="wingdk\MicrosoftGame.config">
340 <FileType>Document</FileType>
341 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
342 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
343 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
344 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
345 </CopyFileToFolders>
346 </ItemGroup>
347 <ItemGroup>
348 <CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
349 <FileType>Document</FileType>
350 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
351 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
352 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
353 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
354 </CopyFileToFolders>
355 </ItemGroup>
356 <ItemGroup>
357 <CopyFileToFolders Include="..\..\logos\Logo100x100.png" />
358 <CopyFileToFolders Include="..\..\logos\Logo150x150.png" />
359 <CopyFileToFolders Include="..\..\logos\Logo44x44.png" />
360 <CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
361 </ItemGroup>
362 <ItemGroup>
363 <CopyFileToFolders Include="PackageLayout.xml" />
364 </ItemGroup>
365 <ItemGroup>
366 <CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
367 <FileType>Document</FileType>
368 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
369 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
370 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
371 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
372 </CopyFileToFolders>
373 </ItemGroup>
374 <ItemGroup>
375 <CopyFileToFolders Include="..\..\..\test\sample.wav">
376 <FileType>Document</FileType>
377 </CopyFileToFolders>
378 </ItemGroup>
379 <ItemGroup>
380 <CopyFileToFolders Include="xboxone\MicrosoftGame.config">
381 <FileType>Document</FileType>
382 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
383 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
384 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
385 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
386 </CopyFileToFolders>
387 </ItemGroup>
388 <ItemGroup>
389 <CopyFileToFolders Include="..\..\logos\SplashScreenImage.png" />
390 </ItemGroup>
391 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
392 <ImportGroup Label="ExtensionTargets">
393 </ImportGroup>
394</Project>