My Pygame Game Engine
1## Imports
2
3import pygame, os
4pygame.mixer.init()
5
6## Class
7
8class Sound_Handler:
9
10 def __init__(self, game):
11 self.game = game
12
13 ## Loads sound from current active sound folder following the current Assetpack
14
15 def load(self, sound_file):
16 return pygame.mixer.Sound(os.path.join("src", "resources", self.game.current_assetpack, "assets", "sounds", sound_file))
17